Add depth buffer support to RgbaColorRenderer.

This commit is contained in:
Paul Chote
2015-10-01 18:55:54 +01:00
parent d08cc10abb
commit 50da18cd22
7 changed files with 80 additions and 48 deletions

View File

@@ -70,7 +70,9 @@ namespace OpenRA.Widgets
public static void FillEllipseWithColor(Rectangle r, Color c)
{
Game.Renderer.RgbaColorRenderer.FillEllipse(new RectangleF(r.X, r.Y, r.Width, r.Height), c);
var tl = new float2(r.Left, r.Top);
var br = new float2(r.Right, r.Bottom);
Game.Renderer.RgbaColorRenderer.FillEllipse(tl, br, c);
}
public static int[] GetBorderSizes(string collection)