Add depth buffer support to RgbaColorRenderer.
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@@ -70,7 +70,9 @@ namespace OpenRA.Widgets
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public static void FillEllipseWithColor(Rectangle r, Color c)
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{
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Game.Renderer.RgbaColorRenderer.FillEllipse(new RectangleF(r.X, r.Y, r.Width, r.Height), c);
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var tl = new float2(r.Left, r.Top);
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var br = new float2(r.Right, r.Bottom);
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Game.Renderer.RgbaColorRenderer.FillEllipse(tl, br, c);
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}
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public static int[] GetBorderSizes(string collection)
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