Changes to improve understandability of code
This commit is contained in:
@@ -212,35 +212,36 @@ namespace OpenRA.Traits
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yield return i.Actor;
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yield return i.Actor;
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}
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}
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public bool HasFreeSubCell(CPos a, bool checkTransient = true)
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public bool HasFreeSubCell(CPos cell, bool checkTransient = true)
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{
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{
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return FreeSubCell(a, SubCell.Any, checkTransient) != SubCell.Invalid;
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return FreeSubCell(cell, SubCell.Any, checkTransient) != SubCell.Invalid;
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}
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}
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public SubCell FreeSubCell(CPos a, SubCell preferredSubCell = SubCell.Any, bool checkTransient = true)
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public SubCell FreeSubCell(CPos cell, SubCell preferredSubCell = SubCell.Any, bool checkTransient = true)
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{
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{
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if (preferredSubCell > SubCell.Any && !AnyUnitsAt(a, preferredSubCell, checkTransient))
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if (preferredSubCell > SubCell.Any && !AnyUnitsAt(cell, preferredSubCell, checkTransient))
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return preferredSubCell;
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return preferredSubCell;
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if (!AnyUnitsAt(a))
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if (!AnyUnitsAt(cell))
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return map.DefaultSubCell;
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return map.DefaultSubCell;
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for (var i = (int)SubCell.First; i < map.SubCellOffsets.Length; i++)
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for (var i = (int)SubCell.First; i < map.SubCellOffsets.Length; i++)
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if (i != (int)preferredSubCell && !AnyUnitsAt(a, (SubCell)i, checkTransient))
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if (i != (int)preferredSubCell && !AnyUnitsAt(cell, (SubCell)i, checkTransient))
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return (SubCell)i;
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return (SubCell)i;
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return SubCell.Invalid;
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return SubCell.Invalid;
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}
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}
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public SubCell FreeSubCell(CPos a, SubCell preferredSubCell, Func<Actor, bool> checkIfBlocker)
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public SubCell FreeSubCell(CPos cell, SubCell preferredSubCell, Func<Actor, bool> checkIfBlocker)
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{
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{
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if (preferredSubCell > SubCell.Any && !AnyUnitsAt(a, preferredSubCell, checkIfBlocker))
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if (preferredSubCell > SubCell.Any && !AnyUnitsAt(cell, preferredSubCell, checkIfBlocker))
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return preferredSubCell;
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return preferredSubCell;
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if (!AnyUnitsAt(a))
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if (!AnyUnitsAt(cell))
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return map.DefaultSubCell;
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return map.DefaultSubCell;
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for (var i = (int)SubCell.First; i < map.SubCellOffsets.Length; i++)
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for (var i = (int)SubCell.First; i < map.SubCellOffsets.Length; i++)
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if (i != (int)preferredSubCell && !AnyUnitsAt(a, (SubCell)i, checkIfBlocker))
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if (i != (int)preferredSubCell && !AnyUnitsAt(cell, (SubCell)i, checkIfBlocker))
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return (SubCell)i;
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return (SubCell)i;
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return SubCell.Invalid;
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return SubCell.Invalid;
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}
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}
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@@ -325,7 +326,7 @@ namespace OpenRA.Traits
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}
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}
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}
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}
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void RemoveInfluenceInner(ref InfluenceNode influenceNode, Actor toRemove)
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static void RemoveInfluenceInner(ref InfluenceNode influenceNode, Actor toRemove)
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{
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{
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if (influenceNode == null)
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if (influenceNode == null)
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return;
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return;
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@@ -35,6 +35,9 @@ namespace OpenRA
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public static bool operator ==(WPos me, WPos other) { return me.X == other.X && me.Y == other.Y && me.Z == other.Z; }
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public static bool operator ==(WPos me, WPos other) { return me.X == other.X && me.Y == other.Y && me.Z == other.Z; }
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public static bool operator !=(WPos me, WPos other) { return !(me == other); }
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public static bool operator !=(WPos me, WPos other) { return !(me == other); }
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/// <summary>
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/// Returns the linear interpolation between points 'a' and 'b'
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/// </summary>
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public static WPos Lerp(WPos a, WPos b, int mul, int div) { return a + (b - a) * mul / div; }
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public static WPos Lerp(WPos a, WPos b, int mul, int div) { return a + (b - a) * mul / div; }
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public static WPos LerpQuadratic(WPos a, WPos b, WAngle pitch, int mul, int div)
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public static WPos LerpQuadratic(WPos a, WPos b, WAngle pitch, int mul, int div)
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