FAST vqa render
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@@ -71,6 +71,7 @@ namespace OpenRA.FileFormats.Graphics
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public interface ITexture
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{
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void SetData( Bitmap bitmap );
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void SetData(int[,] colors);
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}
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public interface IFont
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@@ -33,7 +33,7 @@ namespace OpenRA.FileFormats
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byte cbParts;
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int2 blocks;
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UInt32[] offsets;
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Color[] palette;
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int[] palette;
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// Stores a list of subpixels, referenced by the VPTZ chunk
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byte[] cbf;
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@@ -42,8 +42,11 @@ namespace OpenRA.FileFormats
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int cbOffset = 0;
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// Top half contains block info, bottom half contains references to cbf array
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byte[] framedata;
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byte[] origData;
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// Final frame output
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int[,] frameData;
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public VqaReader( Stream stream )
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{
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this.stream = stream;
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@@ -81,12 +84,12 @@ namespace OpenRA.FileFormats
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/*var bits = */reader.ReadByte();
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/*var unknown3 = */reader.ReadChars(14);
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var frameSize = NextPowerOf2(Math.Max(Width,Height));
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cbf = new byte[Width*Height];
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cbp = new byte[Width*Height];
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palette = new Color[numColors];
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framedata = new byte[2*blocks.X*blocks.Y];
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palette = new int[numColors];
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origData = new byte[2*blocks.X*blocks.Y];
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frameData = new int[frameSize,frameSize];
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// Decode FINF chunk
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if (new String(reader.ReadChars(4)) != "FINF")
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@@ -187,13 +190,13 @@ namespace OpenRA.FileFormats
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byte r = reader.ReadByte();
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byte g = reader.ReadByte();
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byte b = reader.ReadByte();
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palette[i] = Color.FromArgb(255,ToColorByte(r),ToColorByte(g),ToColorByte(b));
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palette[i] = Color.FromArgb(255,ToColorByte(r),ToColorByte(g),ToColorByte(b)).ToArgb();
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}
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break;
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// Frame data
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case "VPTZ":
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Format80.DecodeInto( reader.ReadBytes(subchunkLength), framedata );
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Format80.DecodeInto( reader.ReadBytes(subchunkLength), origData );
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// This is the last subchunk
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return;
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default:
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@@ -202,29 +205,33 @@ namespace OpenRA.FileFormats
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}
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}
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public void FrameData(ref Bitmap frame)
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public int[,] FrameData()
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{
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var bitmapData = frame.LockBits(new Rectangle(0, 0, Width, Height),
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ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
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unsafe
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{
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int* c = (int*)bitmapData.Scan0;
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for (var y = 0; y < blocks.Y; y++)
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for (var x = 0; x < blocks.X; x++)
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{
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var px = framedata[x + y*blocks.X];
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var mod = framedata[x + (y + blocks.Y)*blocks.X];
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for (var j = 0; j < blockHeight; j++)
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for (var i = 0; i < blockWidth; i++)
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{
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var cbfi = (mod*256 + px)*8 + j*blockWidth + i;
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byte color = (mod == 0x0f) ? px : cbf[cbfi];
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*(c + ((y*blockHeight + j) * bitmapData.Stride >> 2) + x*blockWidth + i) = palette[color].ToArgb();
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}
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}
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}
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frame.UnlockBits(bitmapData);
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for (var y = 0; y < blocks.Y; y++)
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for (var x = 0; x < blocks.X; x++)
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{
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var px = origData[x + y*blocks.X];
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var mod = origData[x + (y + blocks.Y)*blocks.X];
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for (var j = 0; j < blockHeight; j++)
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for (var i = 0; i < blockWidth; i++)
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{
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var cbfi = (mod*256 + px)*8 + j*blockWidth + i;
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byte color = (mod == 0x0f) ? px : cbf[cbfi];
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frameData[y*blockHeight + j, x*blockWidth + i] = palette[color];
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}
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}
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return frameData;
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}
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int NextPowerOf2(int v)
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{
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--v;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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++v;
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return v;
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}
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public byte ToColorByte(byte b)
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@@ -23,7 +23,6 @@ namespace OpenRA.Widgets
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float timestep;
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Sprite videoSprite;
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Bitmap videoFrame;
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VqaReader video = null;
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public void LoadVideo(string filename)
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@@ -32,11 +31,7 @@ namespace OpenRA.Widgets
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timestep = 1e3f/video.Framerate;
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var size = OpenRA.Graphics.Util.NextPowerOf2(Math.Max(video.Width, video.Height));
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videoFrame = new Bitmap(size,size);
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video.FrameData(ref videoFrame);
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videoSprite = new Sprite(new Sheet(new Size(size,size)), new Rectangle( 0, 0, video.Width, video.Height ), TextureChannel.Alpha);
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videoSprite.sheet.Texture.SetData(videoFrame);
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}
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int lastTime;
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@@ -59,8 +54,7 @@ namespace OpenRA.Widgets
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{
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lastTime = t;
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advanceNext = true;
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video.FrameData(ref videoFrame);
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videoSprite.sheet.Texture.SetData(videoFrame);
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videoSprite.sheet.Texture.SetData(video.FrameData());
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}
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Game.Renderer.RgbaSpriteRenderer.DrawSprite(videoSprite, new int2(RenderBounds.X,RenderBounds.Y), "chrome");
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@@ -21,6 +21,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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@@ -29,6 +30,7 @@
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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@@ -12,6 +12,8 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using OpenRA.FileFormats.Graphics;
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using Tao.OpenGl;
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using System.IO;
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using System;
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namespace OpenRA.GlRenderer
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{
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@@ -26,6 +28,33 @@ namespace OpenRA.GlRenderer
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SetData(bitmap);
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}
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// An array of Color.ToARGB()'s
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public void SetData(int[,] colors)
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{
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int width = colors.GetUpperBound(0) + 1;
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int height = colors.GetUpperBound(1) + 1;
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if (!IsPowerOf2(width) || !IsPowerOf2(height))
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throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width,height));
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IntPtr intPtr;
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unsafe
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{
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fixed (int* ptr = colors)
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intPtr = new IntPtr((void *) ptr);
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}
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Gl.glBindTexture(Gl.GL_TEXTURE_2D, texture);
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GraphicsDevice.CheckGlError();
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Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_BASE_LEVEL, 0);
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GraphicsDevice.CheckGlError();
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Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAX_LEVEL, 0);
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GraphicsDevice.CheckGlError();
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Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA8, width, height,
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0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, intPtr);
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GraphicsDevice.CheckGlError();
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}
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public void SetData(Bitmap bitmap)
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{
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if (!IsPowerOf2(bitmap.Width) || !IsPowerOf2(bitmap.Height))
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