Add AttackSource enum.
This commit is contained in:
@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Cnc.Traits
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leapToken = conditionManager.RevokeCondition(self, leapToken);
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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{
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return new LeapAttack(self, newTarget, allowMove, forceAttack, this, info, targetLineColor);
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}
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public AttackTDGunboatTurreted(Actor self, AttackTDGunboatTurretedInfo info)
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: base(self, info) { }
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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{
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return new AttackTDGunboatTurretedActivity(self, newTarget, allowMove, forceAttack, targetLineColor);
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}
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@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Cnc.Traits
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void INotifyAttack.PreparingAttack(Actor self, Target target, Armament a, Barrel barrel) { }
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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{
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return new ChargeAttack(this, newTarget, forceAttack, targetLineColor);
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}
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Cnc.Traits
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{
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base.Activate(self, order, manager);
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attack.AttackTarget(order.Target, false, false, true);
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attack.AttackTarget(order.Target, AttackSource.Default, false, false, true);
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}
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protected override void Created(Actor self)
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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Activities
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ChildActivity.Cancel(self);
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var attackBases = autoTarget.ActiveAttackBases;
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foreach (var ab in attackBases)
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QueueChild(ab.GetAttackActivity(self, target, false, false));
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QueueChild(ab.GetAttackActivity(self, AttackSource.AttackMove, target, false, false));
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// Make sure to continue moving when the attack activities have finished.
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QueueChild(getInner());
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@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Scripting
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Log.Write("lua", "{1} is not revealed for player {0}!", Self.Owner, targetActor);
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foreach (var attack in attackBases)
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attack.AttackTarget(target, true, allowMove, forceAttack);
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attack.AttackTarget(target, AttackSource.Default, true, allowMove, forceAttack);
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}
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[Desc("Checks if the targeted actor is a valid target for this actor.")]
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
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aircraftInfo = self.Info.TraitInfo<AircraftInfo>();
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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{
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return new FlyAttack(self, newTarget, forceAttack, targetLineColor);
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}
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@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Traits
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OnRemovedFromWorld(self);
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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{
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throw new NotImplementedException("AttackBomber requires a scripted target");
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}
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@@ -21,6 +21,8 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public enum AttackSource { Default, AutoTarget, AttackMove }
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public abstract class AttackBaseInfo : PausableConditionalTraitInfo
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{
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[Desc("Armament names")]
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@@ -199,7 +201,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!order.Target.IsValidFor(self))
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return;
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AttackTarget(order.Target, order.Queued, true, forceAttack, Info.TargetLineColor);
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AttackTarget(order.Target, AttackSource.Default, order.Queued, true, forceAttack, Info.TargetLineColor);
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self.ShowTargetLines();
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}
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@@ -224,7 +226,7 @@ namespace OpenRA.Mods.Common.Traits
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return order.OrderString == attackOrderName || order.OrderString == forceAttackOrderName ? Info.Voice : null;
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}
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public abstract Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null);
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public abstract Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null);
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public bool HasAnyValidWeapons(Target t, bool checkForCenterTargetingWeapons = false)
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{
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@@ -391,7 +393,7 @@ namespace OpenRA.Mods.Common.Traits
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&& a.Weapon.IsValidAgainst(t, self.World, self));
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}
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public void AttackTarget(Target target, bool queued, bool allowMove, bool forceAttack = false, Color? targetLineColor = null)
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public void AttackTarget(Target target, AttackSource source, bool queued, bool allowMove, bool forceAttack = false, Color? targetLineColor = null)
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{
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if (IsTraitDisabled)
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return;
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@@ -399,7 +401,7 @@ namespace OpenRA.Mods.Common.Traits
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if (!target.IsValidFor(self))
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return;
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var activity = GetAttackActivity(self, target, allowMove, forceAttack, targetLineColor);
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var activity = GetAttackActivity(self, source, target, allowMove, forceAttack, targetLineColor);
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self.QueueActivity(queued, activity);
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OnResolveAttackOrder(self, activity, target, queued, forceAttack);
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}
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@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Traits
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base.Tick(self);
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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{
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return new AttackActivity(self, newTarget, allowMove, forceAttack, targetLineColor);
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}
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits
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return TargetInFiringArc(self, target, Info.FacingTolerance);
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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{
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return new Activities.Attack(self, newTarget, allowMove, forceAttack, targetLineColor);
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits
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public AttackOmni(Actor self, AttackOmniInfo info)
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: base(self, info) { }
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor = null)
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{
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return new SetTarget(this, newTarget, allowMove, forceAttack, targetLineColor);
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}
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@@ -321,7 +321,7 @@ namespace OpenRA.Mods.Common.Traits
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void Attack(Actor self, Target target, bool allowMove)
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{
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foreach (var ab in ActiveAttackBases)
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ab.AttackTarget(target, false, allowMove);
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ab.AttackTarget(target, AttackSource.AutoTarget, false, allowMove);
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}
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public bool HasValidTargetPriority(Actor self, Player owner, BitSet<TargetableType> targetTypes)
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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.D2k.Traits
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self.QueueActivity(false, new SwallowActor(self, target, a, facing));
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}
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public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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public override Activity GetAttackActivity(Actor self, AttackSource source, Target newTarget, bool allowMove, bool forceAttack, Color? targetLineColor)
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{
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return new SwallowTarget(self, newTarget, allowMove, forceAttack);
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}
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@@ -89,7 +89,7 @@ namespace OpenRA.Mods.D2k.Traits
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if (target.Type == TargetType.Actor)
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{
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attackTrait.AttackTarget(target, false, true, false);
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attackTrait.AttackTarget(target, AttackSource.AutoTarget, false, true, false);
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return;
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}
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