prevent allied units from autoattack building which is being captured. resolves #6170.
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@@ -121,4 +121,9 @@ namespace OpenRA.Mods.Common.Traits
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{
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void ModifyDeathActorInit(Actor self, TypeDictionary init);
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}
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public interface IPreventsAutoTarget
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{
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bool PreventsAutoTarget(Actor self, Actor attacker);
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}
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}
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