Move Tooltip to Mods.Common
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@@ -172,6 +172,7 @@
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<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
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<Compile Include="Traits\Sound\AnnounceOnKill.cs" />
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<Compile Include="Traits\Sound\DeathSounds.cs" />
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<Compile Include="Traits\Sound\DeathSounds.cs" />
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<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
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<Compile Include="Traits\Sound\SoundOnDamageTransition.cs" />
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<Compile Include="Traits\Tooltip.cs" />
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<Compile Include="Traits\Upgrades\UpgradableTrait.cs" />
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<Compile Include="Traits\Upgrades\UpgradableTrait.cs" />
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<Compile Include="Traits\Upgrades\UpgradeManager.cs" />
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<Compile Include="Traits\Upgrades\UpgradeManager.cs" />
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<Compile Include="Traits\Valued.cs" />
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<Compile Include="Traits\Valued.cs" />
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@@ -10,7 +10,7 @@
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.Common.Traits
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{
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{
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[Desc("Shown in the build palette widget.")]
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[Desc("Shown in the build palette widget.")]
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public class TooltipInfo : ITraitInfo, ITooltipInfo
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public class TooltipInfo : ITraitInfo, ITooltipInfo
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@@ -344,7 +344,6 @@
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="Buildings\Bib.cs" />
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<Compile Include="Buildings\Bib.cs" />
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<Compile Include="Render\WithIdleOverlay.cs" />
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<Compile Include="Render\WithIdleOverlay.cs" />
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<Compile Include="Tooltip.cs" />
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<Compile Include="AI\Squad.cs" />
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<Compile Include="AI\Squad.cs" />
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<Compile Include="AI\States\StateBase.cs" />
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<Compile Include="AI\States\StateBase.cs" />
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<Compile Include="AI\States\GroundStates.cs" />
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<Compile Include="AI\States\GroundStates.cs" />
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