From 405975bd6e14d1c16c16ecf0065db971a32f8f6c Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 13 Apr 2013 19:15:53 +1200 Subject: [PATCH] fix enemies showing on minimap under fog --- OpenRA.Game/Graphics/Minimap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Graphics/Minimap.cs b/OpenRA.Game/Graphics/Minimap.cs index c3487d3877..e7731a287d 100644 --- a/OpenRA.Game/Graphics/Minimap.cs +++ b/OpenRA.Game/Graphics/Minimap.cs @@ -139,7 +139,7 @@ namespace OpenRA.Graphics foreach (var t in world.ActorsWithTrait()) { - if (world.ShroudObscures(t.Actor)) + if (world.FogObscures(t.Actor)) continue; var color = t.Trait.RadarSignatureColor(t.Actor);