From 52007b6277d86b8247b1b9b0499b707b3c35565e Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Tue, 9 Oct 2012 20:56:11 +1300 Subject: [PATCH] Move the timer positions --- OpenRA.Mods.RA/Missions/Allies02Script.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index e8437bd33d..fdf8821c9b 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -420,7 +420,7 @@ namespace OpenRA.Mods.RA.Missions reinforcementsTimerWidget = new CountdownTimerWidget( reinforcementsTimer, "Allied reinforcements arrive in: {0}", - new float2(Game.viewport.Width * 0.2f, Game.viewport.Height * 0.8f)); + new float2(Game.viewport.Width * 0.35f, Game.viewport.Height * 0.85f)); Ui.Root.AddChild(reinforcementsTimerWidget); } @@ -431,7 +431,7 @@ namespace OpenRA.Mods.RA.Missions sovietReinforcementsTimerWidget = new CountdownTimerWidget( sovietReinforcementsTimer, "Soviet reinforcements arrive in: {0}", - new float2(Game.viewport.Width * 0.2f, Game.viewport.Height * 0.85f)); + new float2(Game.viewport.Width * 0.35f, Game.viewport.Height * 0.9f)); Ui.Root.AddChild(sovietReinforcementsTimerWidget); }