Log when something hits the path cache
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@@ -56,6 +56,7 @@ namespace OpenRA
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var cached = CachedPaths.FirstOrDefault(p => p.from == from && p.to == target && p.actor == self);
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if (cached != null)
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{
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Log.Write("debug", "Actor {0} asked for a path from {1} tick(s) ago", self.ActorID, Game.LocalTick - cached.tick);
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cached.tick = Game.LocalTick;
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return new List<int2>(cached.result);
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}
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