diff --git a/OpenRA.Mods.Common/Traits/Render/LeavesTrails.cs b/OpenRA.Mods.Common/Traits/Render/LeavesTrails.cs index b5de398814..12c885ba5e 100644 --- a/OpenRA.Mods.Common/Traits/Render/LeavesTrails.cs +++ b/OpenRA.Mods.Common/Traits/Render/LeavesTrails.cs @@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.Traits.Render var spawnFacing = Info.SpawnAtLastPosition ? cachedFacing : facing?.Facing ?? WAngle.Zero; - if ((Info.TerrainTypes.Count == 0 || Info.TerrainTypes.Contains(type)) && !string.IsNullOrEmpty(Info.Image)) + if (Info.TerrainTypes.Count == 0 || Info.TerrainTypes.Contains(type)) self.World.AddFrameEndTask(w => w.Add(new SpriteEffect(pos, spawnFacing, self.World, Info.Image, Info.Sequences.Random(Game.CosmeticRandom), Info.Palette, Info.VisibleThroughFog)));