Merge pull request #7081 from Mailaender/ignore-missing-npc-objectives
Removed the need to give NPCs fake objectives to properly end the game
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@@ -41,6 +41,7 @@ namespace OpenRA
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public readonly PlayerReference PlayerReference;
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public bool IsBot;
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public int SpawnPoint;
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public bool HasObjectives = false;
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public Shroud Shroud;
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public World World { get; private set; }
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