remove spam from Util.GetFacing
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@@ -32,7 +32,7 @@ namespace OpenRA.Traits
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static float2[] fvecs = Graphics.Util.MakeArray<float2>( 32,
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i => -float2.FromAngle( i / 16.0f * (float)Math.PI ) * new float2( 1f, 1.3f ) );
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public static int _GetFacing( float2 d, int currentFacing )
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public static int GetFacing( float2 d, int currentFacing )
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{
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if (float2.WithinEpsilon(d, float2.Zero, 0.001f))
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return currentFacing;
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@@ -53,13 +53,6 @@ namespace OpenRA.Traits
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return highest * 8;
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}
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public static int GetFacing(float2 d, int currentFacing)
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{
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var result = _GetFacing(d, currentFacing);
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Log.Write("debug", "GetFacing {0} {1} => {2}", d, currentFacing, result);
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return result;
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}
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public static int GetNearestFacing( int facing, int desiredFacing )
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{
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var turn = desiredFacing - facing;
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