Remove some bogosity from widget mouse handling.

This commit is contained in:
Paul Chote
2011-01-05 23:01:17 +13:00
parent df460d7407
commit 5254deedcb
13 changed files with 63 additions and 50 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Widgets
return base.LoseFocus(mi);
}
public override bool HandleInputInner(MouseInput mi)
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Button != MouseButton.Left)
return false;
@@ -55,15 +55,27 @@ namespace OpenRA.Widgets
// Only fire the onMouseUp order if we successfully lost focus, and were pressed
if (Focused && mi.Event == MouseInputEvent.Up)
{
var wasPressed = Depressed;
return (LoseFocus(mi) && wasPressed);
LoseFocus(mi);
return OnMouseUp(mi);
}
if (mi.Event == MouseInputEvent.Down)
Depressed = true;
{
// OnMouseDown returns false if the button shouldn't be pressed
if (!OnMouseDown(mi))
Depressed = true;
else
LoseFocus(mi);
}
else if (mi.Event == MouseInputEvent.Move && Focused)
{
Depressed = RenderBounds.Contains(mi.Location.X, mi.Location.Y);
// All widgets should recieve MouseMove events
OnMouseMove(mi);
}
return Depressed;
}
@@ -120,11 +132,9 @@ namespace OpenRA.Widgets
public static void ShowDropPanel(Widget w, Widget panel, IEnumerable<Widget> dismissAfter, Func<bool> onDismiss)
{
// Mask to prevent any clicks from being sent to other widgets
var fullscreenMask = new ContainerWidget();
// Don't use initializers - breaks on mono 2.6.7
fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
fullscreenMask.ClickThrough = false;
fullscreenMask.Visible = true;
Widget.RootWidget.AddChild(fullscreenMask);
Action HideDropDown = () =>
@@ -139,13 +149,12 @@ namespace OpenRA.Widgets
fullscreenMask.OnMouseDown = mi =>
{
if (onDismiss()) HideDropDown();
return false;
return true;
};
fullscreenMask.OnMouseUp = mi => true;
var oldBounds = panel.Bounds;
panel.Bounds = new Rectangle(w.RenderOrigin.X, w.RenderOrigin.Y + w.Bounds.Height, oldBounds.Width, oldBounds.Height);
panel.ClickThrough = false;
panel.Visible = true;
panel.OnMouseUp = mi => true;
foreach (var ww in dismissAfter)
@@ -175,14 +184,11 @@ namespace OpenRA.Widgets
dismissAfter.Add(ww);
ww.ClickThrough = false;
ww.IsVisible = () => true;
ww.OnMouseMove = mi =>
ww.OnMouseMove = mi => items.Do(lw =>
{
items.Do(lw =>
{
lw.Background = null; ww.Background = "dialog2";
}); return true;
};
lw.Background = null; ww.Background = "dialog2";
});
dropDown.AddChild(ww);
items.Add(ww);
}