Remove some bogosity from widget mouse handling.
This commit is contained in:
@@ -44,7 +44,7 @@ namespace OpenRA.Widgets
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return base.LoseFocus(mi);
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}
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public override bool HandleInputInner(MouseInput mi)
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Button != MouseButton.Left)
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return false;
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@@ -55,15 +55,27 @@ namespace OpenRA.Widgets
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// Only fire the onMouseUp order if we successfully lost focus, and were pressed
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if (Focused && mi.Event == MouseInputEvent.Up)
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{
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var wasPressed = Depressed;
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return (LoseFocus(mi) && wasPressed);
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LoseFocus(mi);
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return OnMouseUp(mi);
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}
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if (mi.Event == MouseInputEvent.Down)
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{
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// OnMouseDown returns false if the button shouldn't be pressed
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if (!OnMouseDown(mi))
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Depressed = true;
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else
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LoseFocus(mi);
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}
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else if (mi.Event == MouseInputEvent.Move && Focused)
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{
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Depressed = RenderBounds.Contains(mi.Location.X, mi.Location.Y);
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// All widgets should recieve MouseMove events
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OnMouseMove(mi);
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}
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return Depressed;
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}
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@@ -120,11 +132,9 @@ namespace OpenRA.Widgets
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public static void ShowDropPanel(Widget w, Widget panel, IEnumerable<Widget> dismissAfter, Func<bool> onDismiss)
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{
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// Mask to prevent any clicks from being sent to other widgets
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var fullscreenMask = new ContainerWidget();
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// Don't use initializers - breaks on mono 2.6.7
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fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
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fullscreenMask.ClickThrough = false;
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fullscreenMask.Visible = true;
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Widget.RootWidget.AddChild(fullscreenMask);
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Action HideDropDown = () =>
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@@ -139,13 +149,12 @@ namespace OpenRA.Widgets
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fullscreenMask.OnMouseDown = mi =>
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{
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if (onDismiss()) HideDropDown();
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return false;
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return true;
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};
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fullscreenMask.OnMouseUp = mi => true;
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var oldBounds = panel.Bounds;
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panel.Bounds = new Rectangle(w.RenderOrigin.X, w.RenderOrigin.Y + w.Bounds.Height, oldBounds.Width, oldBounds.Height);
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panel.ClickThrough = false;
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panel.Visible = true;
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panel.OnMouseUp = mi => true;
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foreach (var ww in dismissAfter)
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@@ -175,13 +184,10 @@ namespace OpenRA.Widgets
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dismissAfter.Add(ww);
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ww.ClickThrough = false;
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ww.IsVisible = () => true;
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ww.OnMouseMove = mi =>
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{
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items.Do(lw =>
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ww.OnMouseMove = mi => items.Do(lw =>
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{
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lw.Background = null; ww.Background = "dialog2";
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}); return true;
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};
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});
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dropDown.AddChild(ww);
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items.Add(ww);
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@@ -51,8 +51,6 @@ namespace OpenRA.Widgets
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return composing ? false : base.LoseFocus(mi);
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}
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public override bool HandleInputInner(MouseInput mi) { return false; }
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public override bool HandleKeyPressInner(KeyInput e)
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{
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if (e.Event == KeyInputEvent.Up) return false;
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@@ -41,9 +41,13 @@ namespace OpenRA.Widgets
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new float2(rect.Left + 2, rect.Top + 2));
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}
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public override bool HandleInputInner(MouseInput mi)
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public override bool HandleMouseInput(MouseInput mi)
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{
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return mi.Button == MouseButton.Left;
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// Checkboxes require lmb
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if (mi.Button != MouseButton.Left)
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return false;
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return base.HandleMouseInput(mi);
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}
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public CheckboxWidget() : base() { }
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@@ -33,8 +33,6 @@ namespace OpenRA.Widgets
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}
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public override Widget Clone() { return new MapPreviewWidget(this); }
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public override bool HandleInputInner(MouseInput mi) { return true; }
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public int2 ConvertToPreview(MapStub map, int2 point)
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{
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return new int2(MapRect.X + (int)(PreviewScale*(point.X - map.Bounds.Left)) , MapRect.Y + (int)(PreviewScale*(point.Y - map.Bounds.Top)));
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@@ -129,7 +129,8 @@ namespace OpenRA.Widgets
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}
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int2 lastMouseLocation;
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public override bool HandleInputInner(MouseInput mi)
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// TODO: ScrollPanelWidget doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Button == MouseButton.WheelDown)
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{
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@@ -63,7 +63,8 @@ namespace OpenRA.Widgets
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Offset = ((newOffset - Little) / Spread).Clamp(0f, 1f);
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}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: SliderWidget doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Button != MouseButton.Left)
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return false;
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@@ -42,13 +42,14 @@ namespace OpenRA.Widgets
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return lose;
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}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: TextFieldWidgets don't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Move)
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return false;
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// Lose focus if they click outside the box; return false so the next widget can grab this event
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if (mi.Event == MouseInputEvent.Down && !RenderBounds.Contains(mi.Location.X, mi.Location.Y) && LoseFocus(mi))
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if (mi.Event == MouseInputEvent.Down && !RenderBounds.Contains(mi.Location) && LoseFocus(mi))
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return false;
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if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi))
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@@ -34,7 +34,8 @@ namespace OpenRA.Widgets
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protected ViewportScrollControllerWidget(ViewportScrollControllerWidget widget) : base(widget) {}
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public override void DrawInner( WorldRenderer wr ) {}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: ViewportScrollController doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Move &&
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(mi.Button == MouseButton.Middle || mi.Button == (MouseButton.Left | MouseButton.Right)))
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@@ -41,7 +41,7 @@ namespace OpenRA.Widgets
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// Common Funcs that most widgets will want
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public Func<MouseInput, bool> OnMouseDown = mi => false;
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public Func<MouseInput, bool> OnMouseUp = mi => false;
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public Func<MouseInput, bool> OnMouseMove = mi => false;
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public Action<MouseInput> OnMouseMove = mi => {};
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public Func<KeyInput, bool> OnKeyPress = e => false;
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public Func<bool> IsVisible;
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@@ -222,22 +222,21 @@ namespace OpenRA.Widgets
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if (child.HandleMouseInputOuter(mi))
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return true;
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// Do any widgety behavior (button click etc)
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// Return false if it can't handle any user actions
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if (!HandleInputInner(mi))
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return false;
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// Apply any special logic added by delegates; they return true if they caught the input
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if (mi.Event == MouseInputEvent.Down && OnMouseDown(mi)) return true;
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if (mi.Event == MouseInputEvent.Up && OnMouseUp(mi)) return true;
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if (mi.Event == MouseInputEvent.Move && OnMouseMove(mi)) return true;
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return true;
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return HandleMouseInput(mi);
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}
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// Hack: Don't eat mouse input that others want
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// TODO: Solve this properly
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public virtual bool HandleInputInner(MouseInput mi) { return !ClickThrough && mi.Button == MouseButton.Left && mi.Event != MouseInputEvent.Move; }
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public virtual bool HandleMouseInput(MouseInput mi)
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{
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// Apply any special logic added by delegates; they return true if they caught the input
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if (mi.Event == MouseInputEvent.Down && OnMouseDown(mi)) return true;
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if (mi.Event == MouseInputEvent.Up && OnMouseUp(mi)) return true;
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if (mi.Event == MouseInputEvent.Move)
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OnMouseMove(mi);
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return false;
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}
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public virtual bool HandleKeyPressInner(KeyInput e) { return false; }
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public virtual bool HandleKeyPressOuter(KeyInput e)
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@@ -47,7 +47,8 @@ namespace OpenRA.Widgets
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float2 dragStart, dragEnd;
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public override bool HandleInputInner(MouseInput mi)
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// TODO: WorldInteractionController doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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var xy = Game.viewport.ViewToWorld(mi);
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if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
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@@ -75,6 +76,7 @@ namespace OpenRA.Widgets
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if (mi.Button == MouseButton.Right && mi.Event == MouseInputEvent.Down)
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ApplyOrders(world, xy, mi);
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return true;
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}
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@@ -157,7 +157,8 @@ namespace OpenRA.Mods.RA.Widgets
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return DoBuildingHotkey(Char.ToLowerInvariant(e.KeyChar), world);
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}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: BuildPaletteWidget doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Event != MouseInputEvent.Down)
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return false;
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@@ -84,7 +84,8 @@ namespace OpenRA.Mods.RA.Widgets
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return CursorProvider.HasCursorSequence(cursor+"-minimap") ? cursor+"-minimap" : cursor;
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}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: RadarBinWidget doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (!hasRadar || radarAnimating) return false; // we're not set up for this.
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@@ -98,7 +99,6 @@ namespace OpenRA.Mods.RA.Widgets
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if (mi.Event == MouseInputEvent.Down && mi.Button == MouseButton.Right)
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{
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// fake a mousedown/mouseup here
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var fakemi = new MouseInput
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{
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Event = MouseInputEvent.Down,
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@@ -110,9 +110,9 @@ namespace OpenRA.Mods.RA.Widgets
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if (WorldInteractionController != null)
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{
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var controller = Widget.RootWidget.GetWidget<WorldInteractionControllerWidget>(WorldInteractionController);
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controller.HandleInputInner(fakemi);
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controller.HandleMouseInput(fakemi);
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fakemi.Event = MouseInputEvent.Up;
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controller.HandleInputInner(fakemi);
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controller.HandleMouseInput(fakemi);
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}
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}
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@@ -53,7 +53,8 @@ namespace OpenRA.Mods.RA.Widgets
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get { return buttons.Any() ? buttons.Select(b => b.First).Aggregate(Rectangle.Union) : Bounds; }
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}
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public override bool HandleInputInner(MouseInput mi)
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// TODO: SpecialPowerBin doesn't support delegate methods for mouse input
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Down)
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{
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