Nit: use ServerSettings to pass info to the server

This commit is contained in:
Paul Chote
2011-05-13 10:20:03 +12:00
parent f4ea4c5daa
commit 529ed51034
7 changed files with 47 additions and 30 deletions

View File

@@ -193,11 +193,11 @@ namespace OpenRA.Mods.Cnc.Widgets
var onSelect = new Action<Map>(m =>
{
orderManager.IssueOrder(Order.Command("map " + m.Uid));
Game.Settings.Server.LastMap = m.Uid;
Game.Settings.Server.Map = m.Uid;
Game.Settings.Save();
});
Widget.OpenWindow( "MAPCHOOSER_PANEL", new WidgetArgs()
Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", Map.Uid },
{ "onExit", () => {} },