diff --git a/OpenRA.Mods.Common/Traits/RevealOnDeath.cs b/OpenRA.Mods.Common/Traits/RevealOnDeath.cs index f50a5e4b43..e60503a1e9 100644 --- a/OpenRA.Mods.Common/Traits/RevealOnDeath.cs +++ b/OpenRA.Mods.Common/Traits/RevealOnDeath.cs @@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Radius of the reveal around this actor.")] public readonly WDist Radius = new WDist(1536); - [Desc("Can this actor be revealed through shroud generated by the GeneratesShroud trait?")] + [Desc("Can this actor be revealed through shroud generated by the CreatesShroud trait?")] public readonly bool RevealGeneratedShroud = true; [Desc("DeathTypes for which shroud will be revealed.", diff --git a/OpenRA.Mods.Common/Traits/RevealOnFire.cs b/OpenRA.Mods.Common/Traits/RevealOnFire.cs index efb9978ce9..d6cb9f6dc0 100644 --- a/OpenRA.Mods.Common/Traits/RevealOnFire.cs +++ b/OpenRA.Mods.Common/Traits/RevealOnFire.cs @@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Radius of the reveal around this actor.")] public readonly WDist Radius = new WDist(1536); - [Desc("Can this actor be revealed through shroud generated by the GeneratesShroud trait?")] + [Desc("Can this actor be revealed through shroud generated by the CreatesShroud trait?")] public readonly bool RevealGeneratedShroud = true; public override object Create(ActorInitializer init) { return new RevealOnFire(init.Self, this); } diff --git a/OpenRA.Mods.Common/Traits/RevealsMap.cs b/OpenRA.Mods.Common/Traits/RevealsMap.cs index ee87ee7897..919f8e36a8 100644 --- a/OpenRA.Mods.Common/Traits/RevealsMap.cs +++ b/OpenRA.Mods.Common/Traits/RevealsMap.cs @@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Relationships the watching player needs to see the shroud removed.")] public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Ally; - [Desc("Can this actor reveal shroud generated by the `GeneratesShroud` trait?")] + [Desc("Can this actor reveal shroud generated by the `CreatesShroud` trait?")] public readonly bool RevealGeneratedShroud = true; public override object Create(ActorInitializer init) { return new RevealsMap(this); } diff --git a/OpenRA.Mods.Common/Traits/RevealsShroud.cs b/OpenRA.Mods.Common/Traits/RevealsShroud.cs index 5bf298360a..f7c6c49475 100644 --- a/OpenRA.Mods.Common/Traits/RevealsShroud.cs +++ b/OpenRA.Mods.Common/Traits/RevealsShroud.cs @@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Relationships the watching player needs to see the shroud removed.")] public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Ally; - [Desc("Can this actor reveal shroud generated by the GeneratesShroud trait?")] + [Desc("Can this actor reveal shroud generated by the CreatesShroud trait?")] public readonly bool RevealGeneratedShroud = true; public override object Create(ActorInitializer init) { return new RevealsShroud(init.Self, this); } diff --git a/OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs b/OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs index 53abf55075..91ef6d12fc 100644 --- a/OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs +++ b/OpenRA.Mods.Common/Traits/SupportPowers/NukePower.cs @@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits [Desc("Range of cells the camera should reveal around target cell.")] public readonly WDist CameraRange = WDist.Zero; - [Desc("Can the camera reveal shroud generated by the GeneratesShroud trait?")] + [Desc("Can the camera reveal shroud generated by the CreatesShroud trait?")] public readonly bool RevealGeneratedShroud = true; [Desc("Reveal cells to players with these relationships only.")]