Move some Warheads to Mods.Common
This commit is contained in:
@@ -121,7 +121,10 @@
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<Compile Include="UtilityCommands\UpgradeMapCommand.cs" />
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<Compile Include="UtilityCommands\UpgradeMapCommand.cs" />
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<Compile Include="UtilityCommands\UpgradeModCommand.cs" />
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<Compile Include="UtilityCommands\UpgradeModCommand.cs" />
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<Compile Include="UtilityCommands\UpgradeRules.cs" />
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<Compile Include="UtilityCommands\UpgradeRules.cs" />
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<Compile Include="Warheads\CreateEffectWarhead.cs" />
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<Compile Include="Warheads\HealthPercentageDamageWarhead.cs" />
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<Compile Include="Warheads\LeaveSmudgeWarhead.cs" />
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<Compile Include="Warheads\LeaveSmudgeWarhead.cs" />
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<Compile Include="Warheads\SpreadDamageWarhead.cs" />
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<Compile Include="Widgets\ConfirmationDialogs.cs" />
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<Compile Include="Widgets\ConfirmationDialogs.cs" />
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<Compile Include="Widgets\HueSliderWidget.cs" />
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<Compile Include="Widgets\HueSliderWidget.cs" />
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<Compile Include="Widgets\LabelWithTooltipWidget.cs" />
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<Compile Include="Widgets\LabelWithTooltipWidget.cs" />
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@@ -15,7 +15,7 @@ using OpenRA.GameRules;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Effects;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.Common
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{
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{
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public class CreateEffectWarhead : Warhead
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public class CreateEffectWarhead : Warhead
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{
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{
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@@ -15,7 +15,7 @@ using OpenRA.Effects;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.Common
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{
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{
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public class HealthPercentageDamageWarhead : DamageWarhead
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public class HealthPercentageDamageWarhead : DamageWarhead
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{
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{
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@@ -15,7 +15,7 @@ using OpenRA.Effects;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.Common
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{
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{
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public class SpreadDamageWarhead : DamageWarhead
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public class SpreadDamageWarhead : DamageWarhead
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{
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{
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@@ -256,9 +256,6 @@
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<Compile Include="PortableChrono.cs" />
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<Compile Include="PortableChrono.cs" />
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<Compile Include="Scripting\Properties\GuardProperties.cs" />
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<Compile Include="Scripting\Properties\GuardProperties.cs" />
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<Compile Include="Scripting\Properties\PlayerProperties.cs" />
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<Compile Include="Scripting\Properties\PlayerProperties.cs" />
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<Compile Include="Warheads\DestroyResourceWarhead.cs" />
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<Compile Include="Warheads\CreateEffectWarhead.cs" />
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<Compile Include="Warheads\CreateResourceWarhead.cs" />
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<Compile Include="Widgets\Logic\TabCompletionLogic.cs" />
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<Compile Include="Widgets\Logic\TabCompletionLogic.cs" />
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<Compile Include="Player\TechTree.cs" />
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<Compile Include="Player\TechTree.cs" />
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<Compile Include="PrimaryBuilding.cs" />
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<Compile Include="PrimaryBuilding.cs" />
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@@ -474,9 +471,9 @@
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<Compile Include="Player\GlobalUpgradeManager.cs" />
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<Compile Include="Player\GlobalUpgradeManager.cs" />
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<Compile Include="GainsStatUpgrades.cs" />
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<Compile Include="GainsStatUpgrades.cs" />
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<Compile Include="Player\Extensions.cs" />
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<Compile Include="Player\Extensions.cs" />
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<Compile Include="Warheads\HealthPercentageDamageWarhead.cs" />
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<Compile Include="Warheads\CreateResourceWarhead.cs" />
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<Compile Include="Warheads\DestroyResourceWarhead.cs" />
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<Compile Include="Warheads\PerCellDamageWarhead.cs" />
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<Compile Include="Warheads\PerCellDamageWarhead.cs" />
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<Compile Include="Warheads\SpreadDamageWarhead.cs" />
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<Compile Include="Scripting\Global\ReinforcementsGlobal.cs" />
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<Compile Include="Scripting\Global\ReinforcementsGlobal.cs" />
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<Compile Include="Scripting\Global\DateTimeGlobal.cs" />
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<Compile Include="Scripting\Global\DateTimeGlobal.cs" />
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<Compile Include="Scripting\Properties\HarvesterProperties.cs" />
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<Compile Include="Scripting\Properties\HarvesterProperties.cs" />
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