allow mod override
e.g. useful for legacy maps where RequiresMod: is not set
This commit is contained in:
@@ -297,8 +297,8 @@ namespace OpenRA.Utility
|
||||
public static void GenerateMinimap(string[] args)
|
||||
{
|
||||
var map = new Map(args[1]);
|
||||
|
||||
Game.modData = new ModData(map.RequiresMod);
|
||||
var mod = args.Length > 1 ? args[2] : map.RequiresMod;
|
||||
Game.modData = new ModData(mod);
|
||||
|
||||
FileSystem.UnmountAll();
|
||||
foreach (var dir in Game.modData.Manifest.Folders)
|
||||
|
||||
Reference in New Issue
Block a user