Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
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@@ -21,14 +21,6 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Allows the player to execute build orders.", " Attach this to the player actor.")]
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public class PlaceBuildingInfo : ITraitInfo
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{
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[PaletteReference]
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[Desc("Palette to use for rendering the placement sprite.")]
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public readonly string Palette = TileSet.TerrainPaletteInternalName;
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[PaletteReference]
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[Desc("Palette to use for rendering the placement sprite for line build segments.")]
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public readonly string LineBuildSegmentPalette = TileSet.TerrainPaletteInternalName;
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[Desc("Play NewOptionsNotification this many ticks after building placement.")]
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public readonly int NewOptionsNotificationDelay = 10;
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