Fix some whitespace formatting issues: stray tabs or spaces.
Wrap some long lines on affected code.
This commit is contained in:
@@ -277,8 +277,8 @@ namespace OpenRA.Mods.Common.FileFormats
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var left = 1; // one possible code of zero length
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for (var len = 1; len <= Blast.MAXBITS; len++)
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{
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left <<= 1; // one more bit, double codes left
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left -= Count[len]; // deduct count from possible codes
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left <<= 1; // one more bit, double codes left
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left -= Count[len]; // deduct count from possible codes
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if (left < 0)
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throw new InvalidDataException("over subscribed code set");
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}
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@@ -433,11 +433,11 @@ namespace OpenRA.Mods.Common.FileFormats
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{
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if (version <= 5)
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{
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + cabDescriptor.FileTableOffset2 + i * 4;
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + header.ReadUInt32();
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + cabDescriptor.FileTableOffset2 + i * 4;
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + header.ReadUInt32();
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}
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else
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + cabDescriptor.FileTableOffset2 + i * 0x57;
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header.Position = cabDescriptorOffset + cabDescriptor.FileTableOffset + cabDescriptor.FileTableOffset2 + i * 0x57;
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var file = new FileDescriptor(header, i, cabDescriptorOffset + cabDescriptor.FileTableOffset, version);
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var path = $"{fileGroup.Name}\\{directories[file.DirectoryIndex].Name}\\{file.Filename}";
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@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Graphics
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return;
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var displayValue = health.DisplayHP != health.HP ? (float?)health.DisplayHP / health.MaxHP : null;
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DrawBar(wr, (float)health.HP / health.MaxHP, GetHealthColor(health), 0, displayValue, Color.OrangeRed);
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DrawBar(wr, (float)health.HP / health.MaxHP, GetHealthColor(health), 0, displayValue, Color.OrangeRed);
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}
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if (DisplayExtra)
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Pathfinder
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void ReturnLayer(CellLayer<CellInfo> layer)
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{
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lock (pool)
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if (pool.Count < MaxPoolSize)
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if (pool.Count < MaxPoolSize)
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pool.Push(layer);
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}
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@@ -573,7 +573,7 @@ namespace OpenRA.Mods.Common.Projectiles
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&& (predClfDist <= loopRadius * (1024 - WAngle.FromFacing(vFacing).Sin()) / 1024
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// When evaluating this the incline will be *not* be hit before vertical facing attains 64
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// At current speed target too close to hit without passing it by
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// At current speed target too close to hit without passing it by
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|| relTarHorDist <= 2 * loopRadius * (2048 - WAngle.FromFacing(vFacing).Sin()) / 1024 - predClfDist))
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|| (desiredVFacing == 0 // Upper part of incline surmounting manoeuvre
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@@ -630,7 +630,8 @@ namespace OpenRA.Mods.Common.Projectiles
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if (targetPassedBy)
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desiredVFacing = desiredVFacing.Clamp(-info.VerticalRateOfTurn.Facing, info.VerticalRateOfTurn.Facing);
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else if (lastHt == 0)
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{ // Before the target is passed by, missile speed should be changed
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{
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// Before the target is passed by, missile speed should be changed
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// Target's height above loop's center
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var tarHgt = (loopRadius * WAngle.FromFacing(vFacing).Cos() / 1024 - System.Math.Abs(relTarHgt)).Clamp(0, loopRadius);
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@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits
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public static IEnumerable<(CPos Cell, Actor Actor)> GetLineBuildCells(World world, CPos cell, ActorInfo ai, BuildingInfo bi, Player owner)
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{
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var lbi = ai.TraitInfo<LineBuildInfo>();
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var topLeft = cell; // 1x1 assumption!
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var topLeft = cell; // 1x1 assumption!
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if (world.IsCellBuildable(topLeft, ai, bi))
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yield return (topLeft, null);
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@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
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// Don't track healing
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if (e.Damage.Value < 0)
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return;
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return;
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// Only track last hit against our harvesters
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if (!self.Info.HasTraitInfo<HarvesterInfo>())
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@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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return;
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if (isSmoking) return;
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if (e.Damage.Value < 0) return; /* getting healed */
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if (e.Damage.Value < 0) return; /* getting healed */
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if (e.DamageState < info.MinimumDamageState) return;
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if (e.DamageState > info.MaximumDamageState) return;
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@@ -88,7 +88,7 @@ namespace OpenRA.Mods.Common.Traits
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.ToDictionary(t => t.Id, t => Game.ModData.Translation.GetString(t.Name));
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if (techLevels.Count > 0)
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yield return new LobbyOption("techlevel", TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder,
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yield return new LobbyOption("techlevel", TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder,
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techLevels, TechLevel, TechLevelDropdownLocked);
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var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
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@@ -67,12 +67,12 @@ namespace OpenRA.Mods.Common.Widgets
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{
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var c = (int*)cc;
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for (var s = 0; s < 256; s++)
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for (var h = 0; h < 256; h++)
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{
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#pragma warning disable IDE0047
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(*(c + s * 256 + h)) = Color.FromAhsv(h / 255f, 1 - s / 255f, V).ToArgb();
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#pragma warning restore IDE0047
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}
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for (var h = 0; h < 256; h++)
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{
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#pragma warning disable IDE0047
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(*(c + s * 256 + h)) = Color.FromAhsv(h / 255f, 1 - s / 255f, V).ToArgb();
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#pragma warning restore IDE0047
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}
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}
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}
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@@ -174,7 +174,9 @@ namespace OpenRA.Mods.Common.Widgets
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}
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// Draw x axis
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axisFont.DrawTextWithShadow(xAxisLabel, new float2(graphOrigin.X, origin.Y) + new float2(width / 2 - xAxisLabelSize.X / 2, -(xAxisLabelSize.Y + Padding)), Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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axisFont.DrawTextWithShadow(xAxisLabel,
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new float2(graphOrigin.X, origin.Y) + new float2(width / 2 - xAxisLabelSize.X / 2, -(xAxisLabelSize.Y + Padding)),
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Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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// TODO: make this stuff not draw outside of the RenderBounds
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for (int n = pointStart, x = 0; n <= pointEnd; n++, x += xStep)
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@@ -186,11 +188,15 @@ namespace OpenRA.Mods.Common.Widgets
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var xAxisText = GetXAxisValueFormat().F(n / XAxisTicksPerLabel);
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var xAxisTickTextWidth = labelFont.Measure(xAxisText).X;
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var xLocation = x - xAxisTickTextWidth / 2;
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labelFont.DrawTextWithShadow(xAxisText, graphOrigin + new float2(xLocation, 2), Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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labelFont.DrawTextWithShadow(xAxisText,
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graphOrigin + new float2(xLocation, 2),
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Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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}
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// Draw y axis
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axisFont.DrawTextWithShadow(yAxisLabel, new float2(origin.X, graphOrigin.Y) + new float2(5 - axisFont.TopOffset, -(height / 2 - yAxisLabelSize.X / 2)), Color.White, BackgroundColorDark, BackgroundColorLight, 1, (float)Math.PI / 2);
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axisFont.DrawTextWithShadow(yAxisLabel,
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new float2(origin.X, graphOrigin.Y) + new float2(5 - axisFont.TopOffset, -(height / 2 - yAxisLabelSize.X / 2)),
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Color.White, BackgroundColorDark, BackgroundColorLight, 1, (float)Math.PI / 2);
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for (var y = GetDisplayFirstYAxisValue() ? 0 : yStep; y <= height; y += yStep)
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{
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@@ -202,7 +208,9 @@ namespace OpenRA.Mods.Common.Widgets
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var yLocation = y + (textWidth.Y + labelFont.TopOffset) / 2;
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labelFont.DrawTextWithShadow(text, graphOrigin + new float2(-(textWidth.X + 3), -yLocation), Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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labelFont.DrawTextWithShadow(text,
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graphOrigin + new float2(-(textWidth.X + 3), -yLocation),
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Color.White, BackgroundColorDark, BackgroundColorLight, 1);
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}
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// Bottom line
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@@ -435,7 +435,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void CreateResumeButton()
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{
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var button = AddButton("RESUME", world.IsGameOver ? ReturnToMap : Resume);
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var button = AddButton("RESUME", world.IsGameOver ? ReturnToMap : Resume);
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button.Key = modData.Hotkeys["escape"];
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button.OnClick = CloseMenu;
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}
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@@ -156,7 +156,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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// Server does not provide the total file length
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if (map.DownloadPercentage == 0)
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modData.Translation.GetString(Downloading, Translation.Arguments("size", map.DownloadBytes / 1024));
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modData.Translation.GetString(Downloading, Translation.Arguments("size", map.DownloadBytes / 1024));
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return modData.Translation.GetString(DownloadingPercentage, Translation.Arguments("size", map.DownloadBytes / 1024, "progress", map.DownloadPercentage));
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};
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@@ -378,7 +378,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var options = replays.Select(r => r.GameInfo.MapTitle).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
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options.Sort(StringComparer.OrdinalIgnoreCase);
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options.Insert(0, null); // no filter
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options.Insert(0, null); // no filter
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var anyText = ddb.GetText();
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ddb.GetText = () => string.IsNullOrEmpty(filter.MapName) ? anyText : filter.MapName;
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@@ -406,7 +406,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
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options.Sort(StringComparer.OrdinalIgnoreCase);
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options.Insert(0, null); // no filter
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options.Insert(0, null); // no filter
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var anyText = ddb.GetText();
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ddb.GetText = () => string.IsNullOrEmpty(filter.PlayerName) ? anyText : filter.PlayerName;
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@@ -438,7 +438,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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.SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n)))
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.Distinct(StringComparer.OrdinalIgnoreCase).ToList();
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options.Sort(StringComparer.OrdinalIgnoreCase);
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options.Insert(0, null); // no filter
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options.Insert(0, null); // no filter
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var anyText = ddb.GetText();
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ddb.GetText = () => string.IsNullOrEmpty(filter.Faction) ? anyText : filter.Faction;
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