Fix random logging

This commit is contained in:
Paul Chote
2010-09-19 18:56:56 +12:00
committed by Chris Forbes
parent 9ddb2beced
commit 532afc3ff8

View File

@@ -31,6 +31,7 @@ namespace OpenRA.Network
void GenerateSyncReport(Report report)
{
report.Frame = Game.orderManager.FrameNumber;
report.SyncedRandom = Game.world.SharedRandom.Last;
report.Traits.Clear();
foreach (var a in Game.world.Queries.WithTraitMultiple<object>())
{