Remove obsolete Player index cruft
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@@ -28,7 +28,7 @@ namespace OpenRA.Traits
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{
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var anim = new Animation(RenderSimple.GetImage(building, Tileset), () => 0);
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anim.PlayRepeating("idle");
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yield return new Renderable(anim.Image, 0.5f * anim.Image.size * (1 - Scale), Palette ?? PlayerPalette + owner.Index, 0, Scale);
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yield return new Renderable(anim.Image, 0.5f * anim.Image.size * (1 - Scale), Palette ?? PlayerPalette + owner.InternalName, 0, Scale);
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}
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}
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@@ -70,7 +70,7 @@ namespace OpenRA.Traits
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Info = self.Info.Traits.Get<RenderSimpleInfo>();
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}
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public string Palette(Player p) { return Info.Palette ?? Info.PlayerPalette + p.Index; }
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public string Palette(Player p) { return Info.Palette ?? Info.PlayerPalette + p.InternalName; }
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public virtual IEnumerable<Renderable> Render(Actor self)
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{
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