Flip tooltips above the cursor at the bottom of the screen.
This commit is contained in:
@@ -19,7 +19,10 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
public class TooltipContainerWidget : Widget
|
||||
{
|
||||
static readonly Action Nothing = () => { };
|
||||
|
||||
public int2 CursorOffset = new int2(0, 20);
|
||||
public int BottomEdgeYOffset = -5;
|
||||
|
||||
public Action BeforeRender = Nothing;
|
||||
public int TooltipDelay = 5;
|
||||
Widget tooltip;
|
||||
@@ -52,8 +55,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
var pos = Viewport.LastMousePos + (CursorProvider.CursorViewportZoomed ? CursorOffset * 2 : CursorOffset);
|
||||
if (tooltip != null)
|
||||
{
|
||||
// If the tooltip overlaps the right edge of the screen, move it left until it fits
|
||||
if (pos.X + tooltip.Bounds.Right > Game.Renderer.Resolution.Width)
|
||||
pos = pos.WithX(Game.Renderer.Resolution.Width - tooltip.Bounds.Right);
|
||||
|
||||
// If the tooltip overlaps the bottom edge of the screen, switch tooltip above cursor
|
||||
if (pos.Y + tooltip.Bounds.Bottom > Game.Renderer.Resolution.Height)
|
||||
pos = pos.WithY(Viewport.LastMousePos.Y + (CursorProvider.CursorViewportZoomed ? 2 : 1) * BottomEdgeYOffset - tooltip.Bounds.Height);
|
||||
}
|
||||
|
||||
return pos;
|
||||
|
||||
Reference in New Issue
Block a user