fix indent in UnitOrders

This commit is contained in:
Chris Forbes
2011-11-01 21:42:40 +13:00
parent 2a64df997a
commit 53599f062c

View File

@@ -97,39 +97,38 @@ namespace OpenRA.Network
Game.StartGame(orderManager.LobbyInfo.GlobalSettings.Map, false);
break;
}
case "HandshakeRequest":
{
var request = HandshakeRequest.Deserialize(order.TargetString);
// Check that the map exists on the client
if (!Game.modData.AvailableMaps.ContainsKey(request.Map))
throw new InvalidOperationException("Missing map {0}".F(request.Map));
var info = new Session.Client()
{
Name = Game.Settings.Player.Name,
ColorRamp = Game.Settings.Player.ColorRamp,
Country = "random",
SpawnPoint = 0,
Team = 0,
State = Session.ClientState.NotReady
};
var request = HandshakeRequest.Deserialize(order.TargetString);
var localMods = orderManager.LobbyInfo.GlobalSettings.Mods.Select(m => "{0}@{1}".F(m,Mod.AllMods[m].Version)).ToArray();
var response = new HandshakeResponse()
{
Client = info,
Mods = localMods,
Password = "Foo"
};
// Check that the map exists on the client
if (!Game.modData.AvailableMaps.ContainsKey(request.Map))
throw new InvalidOperationException("Missing map {0}".F(request.Map));
orderManager.IssueOrder(Order.HandshakeResponse(response.Serialize()));
break;
}
var info = new Session.Client()
{
Name = Game.Settings.Player.Name,
ColorRamp = Game.Settings.Player.ColorRamp,
Country = "random",
SpawnPoint = 0,
Team = 0,
State = Session.ClientState.NotReady
};
var localMods = orderManager.LobbyInfo.GlobalSettings.Mods.Select(m => "{0}@{1}".F(m,Mod.AllMods[m].Version)).ToArray();
var response = new HandshakeResponse()
{
Client = info,
Mods = localMods,
Password = "Foo"
};
orderManager.IssueOrder(Order.HandshakeResponse(response.Serialize()));
break;
}
case "ServerError":
orderManager.ServerError = order.TargetString;
break;
break;
case "SyncInfo":
{
orderManager.LobbyInfo = Session.Deserialize(order.TargetString);