document various traits
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@@ -17,6 +17,7 @@ using OpenRA.Mods.RA.Effects;
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namespace OpenRA.Mods.RA
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{
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[Desc("Displays fireports, muzzle offsets, and hit areas in developer mode.")]
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public class CombatDebugOverlayInfo : ITraitInfo
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{
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public object Create(ActorInitializer init) { return new CombatDebugOverlay(init.self); }
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