prevent inappropriate weapons from being used
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@@ -4,7 +4,7 @@ namespace OpenRa.Game.GameRules
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class ProjectileInfo
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{
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public readonly bool AA = false;
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public readonly bool AG = false;
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public readonly bool AG = true;
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public readonly bool ASW = false;
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public readonly bool Animates = false;
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public readonly bool Arcing = false;
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