diff --git a/OpenRA.Mods.Common/Traits/BodyOrientation.cs b/OpenRA.Mods.Common/Traits/BodyOrientation.cs index 92c407f394..b10fdc89a0 100644 --- a/OpenRA.Mods.Common/Traits/BodyOrientation.cs +++ b/OpenRA.Mods.Common/Traits/BodyOrientation.cs @@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits if (qboi == null) { if (self.HasTrait()) - throw new InvalidOperationException("Actor" + self.Info.Name + "has a sprite body but no facing quantization." + throw new InvalidOperationException("Actor '" + self.Info.Name + "' has a sprite body but no facing quantization." + " Either add the QuantizeFacingsFromSequence trait or set custom QuantizedFacings on BodyOrientation."); else throw new InvalidOperationException("Actor type '" + self.Info.Name + "' does not define a quantized body orientation.");