Change FieldLoader.LoadUsing to use nameof

This commit is contained in:
teinarss
2021-02-28 17:31:18 +01:00
committed by abcdefg30
parent 6b794ba3e5
commit 53b781960c
12 changed files with 15 additions and 15 deletions

View File

@@ -22,7 +22,7 @@ namespace OpenRA
public class Fonts : IGlobalModData
{
[FieldLoader.LoadUsing("LoadFonts")]
[FieldLoader.LoadUsing(nameof(LoadFonts))]
public readonly Dictionary<string, FontData> FontList;
static object LoadFonts(MiniYaml y)

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@@ -121,10 +121,10 @@ namespace OpenRA.GameRules
[Desc("Does this weapon aim at the target's center regardless of other targetable offsets?")]
public readonly bool TargetActorCenter = false;
[FieldLoader.LoadUsing("LoadProjectile")]
[FieldLoader.LoadUsing(nameof(LoadProjectile))]
public readonly IProjectileInfo Projectile;
[FieldLoader.LoadUsing("LoadWarheads")]
[FieldLoader.LoadUsing(nameof(LoadWarheads))]
public readonly List<IWarhead> Warheads = new List<IWarhead>();
public WeaponInfo(string name, MiniYaml content)

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@@ -22,7 +22,7 @@ namespace OpenRA
public class GameSpeeds : IGlobalModData
{
[FieldLoader.LoadUsing("LoadSpeeds")]
[FieldLoader.LoadUsing(nameof(LoadSpeeds))]
public readonly Dictionary<string, GameSpeed> Speeds;
static object LoadSpeeds(MiniYaml y)

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@@ -129,7 +129,7 @@ namespace OpenRA.Network
[FieldLoader.Ignore]
public readonly bool IsJoinable = false;
[FieldLoader.LoadUsing("LoadClients")]
[FieldLoader.LoadUsing(nameof(LoadClients))]
public readonly GameClient[] Clients;
/// <summary>The list of spawnpoints that are disabled for this game</summary>

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@@ -24,7 +24,7 @@ namespace OpenRA
public readonly string ProfileName;
public readonly string ProfileRank = "Registered Player";
[FieldLoader.LoadUsing("LoadBadges")]
[FieldLoader.LoadUsing(nameof(LoadBadges))]
public readonly List<PlayerBadge> Badges;
static object LoadBadges(MiniYaml yaml)