Move default tileset parsing to Mods.Common.

This commit is contained in:
Paul Chote
2020-12-30 18:44:09 +00:00
committed by reaperrr
parent 207e09fea9
commit 53db1230ab
19 changed files with 404 additions and 355 deletions

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@@ -0,0 +1,68 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.FileSystem;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA
{
public interface ITerrainLoader
{
ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path);
}
public interface ITerrainInfo
{
string Id { get; }
TerrainTypeInfo[] TerrainTypes { get; }
TerrainTileInfo GetTerrainInfo(TerrainTile r);
bool TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info);
byte GetTerrainIndex(string type);
byte GetTerrainIndex(TerrainTile r);
TerrainTile DefaultTerrainTile { get; }
Color[] HeightDebugColors { get; }
IEnumerable<Color> RestrictedPlayerColors { get; }
float MinHeightColorBrightness { get; }
float MaxHeightColorBrightness { get; }
}
public class TerrainTileInfo
{
[FieldLoader.Ignore]
public readonly byte TerrainType = byte.MaxValue;
public readonly byte Height;
public readonly byte RampType;
public readonly Color MinColor;
public readonly Color MaxColor;
}
public class TerrainTypeInfo
{
public readonly string Type;
public readonly BitSet<TargetableType> TargetTypes;
public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
public readonly Color Color;
public readonly bool RestrictPlayerColor = false;
public readonly string CustomCursor;
public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
}
// HACK: Temporary placeholder to avoid having to change all the traits that reference this constant.
// This can be removed after the palette references have been moved from traits to sequences.
public class TileSet
{
public const string TerrainPaletteInternalName = "terrain";
}
}

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@@ -1,311 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Primitives;
using OpenRA.Support;
using OpenRA.Traits;
namespace OpenRA
{
public interface ITerrainLoader
{
ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path);
}
public interface ITerrainInfo
{
string Id { get; }
TerrainTypeInfo[] TerrainTypes { get; }
TerrainTileInfo GetTerrainInfo(TerrainTile r);
bool TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info);
byte GetTerrainIndex(string type);
byte GetTerrainIndex(TerrainTile r);
TerrainTile DefaultTerrainTile { get; }
Color[] HeightDebugColors { get; }
IEnumerable<Color> RestrictedPlayerColors { get; }
float MinHeightColorBrightness { get; }
float MaxHeightColorBrightness { get; }
}
public interface ITemplatedTerrainInfo : ITerrainInfo
{
string[] EditorTemplateOrder { get; }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
}
public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
{
void MapCreated(Map map);
}
public class TerrainTileInfo
{
[FieldLoader.Ignore]
public readonly byte TerrainType = byte.MaxValue;
public readonly byte Height;
public readonly byte RampType;
public readonly Color MinColor;
public readonly Color MaxColor;
public readonly float ZOffset = 0.0f;
public readonly float ZRamp = 1.0f;
}
public class TerrainTypeInfo
{
public readonly string Type;
public readonly BitSet<TargetableType> TargetTypes;
public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
public readonly Color Color;
public readonly bool RestrictPlayerColor = false;
public readonly string CustomCursor;
public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
}
public class TerrainTemplateInfo
{
public readonly ushort Id;
public readonly string[] Images;
public readonly int[] Frames;
public readonly int2 Size;
public readonly bool PickAny;
public readonly string[] Categories;
public readonly string Palette;
readonly TerrainTileInfo[] tileInfo;
public TerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
FieldLoader.Load(this, my);
var nodes = my.ToDictionary()["Tiles"].Nodes;
if (!PickAny)
{
tileInfo = new TerrainTileInfo[Size.X * Size.Y];
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
if (key < 0 || key >= tileInfo.Length)
throw new YamlException("Tileset `{0}` template `{1}` references frame {2}, but only [0..{3}] are valid for a {4}x{5} Size template.".F(terrainInfo.Id, Id, key, tileInfo.Length - 1, Size.X, Size.Y));
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
else
{
tileInfo = new TerrainTileInfo[nodes.Count];
var i = 0;
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
if (key != i++)
throw new YamlException("Tileset `{0}` template `{1}` is missing a definition for frame {2}.".F(terrainInfo.Id, Id, i - 1));
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
}
static TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
var tile = new TerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
if (tile.MinColor == default)
tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
if (tile.MaxColor == default)
tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
return tile;
}
public TerrainTileInfo this[int index] { get { return tileInfo[index]; } }
public bool Contains(int index)
{
return index >= 0 && index < tileInfo.Length;
}
public int TilesCount
{
get { return tileInfo.Length; }
}
}
public class TileSet : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
{
public const string TerrainPaletteInternalName = "terrain";
public readonly string Name;
public readonly string Id;
public readonly int SheetSize = 512;
public readonly Color[] HeightDebugColors = new[] { Color.Red };
public readonly string[] EditorTemplateOrder;
public readonly bool IgnoreTileSpriteOffsets;
public readonly bool EnableDepth = false;
public readonly float MinHeightColorBrightness = 1.0f;
public readonly float MaxHeightColorBrightness = 1.0f;
[FieldLoader.Ignore]
public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;
[FieldLoader.Ignore]
public readonly TerrainTypeInfo[] TerrainInfo;
readonly Dictionary<string, byte> terrainIndexByType = new Dictionary<string, byte>();
readonly byte defaultWalkableTerrainIndex;
public TileSet(IReadOnlyFileSystem fileSystem, string filepath)
{
var yaml = MiniYaml.FromStream(fileSystem.Open(filepath), filepath)
.ToDictionary(x => x.Key, x => x.Value);
// General info
FieldLoader.Load(this, yaml["General"]);
// TerrainTypes
TerrainInfo = yaml["Terrain"].ToDictionary().Values
.Select(y => new TerrainTypeInfo(y))
.OrderBy(tt => tt.Type)
.ToArray();
if (TerrainInfo.Length >= byte.MaxValue)
throw new YamlException("Too many terrain types.");
for (byte i = 0; i < TerrainInfo.Length; i++)
{
var tt = TerrainInfo[i].Type;
if (terrainIndexByType.ContainsKey(tt))
throw new YamlException("Duplicate terrain type '{0}' in '{1}'.".F(tt, filepath));
terrainIndexByType.Add(tt, i);
}
defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
// Templates
Templates = yaml["Templates"].ToDictionary().Values
.Select(y => new TerrainTemplateInfo(this, y)).ToDictionary(t => t.Id).AsReadOnly();
}
public TileSet(string name, string id, TerrainTypeInfo[] terrainInfo)
{
Name = name;
Id = id;
TerrainInfo = terrainInfo;
if (TerrainInfo.Length >= byte.MaxValue)
throw new InvalidDataException("Too many terrain types.");
for (byte i = 0; i < terrainInfo.Length; i++)
{
var tt = terrainInfo[i].Type;
if (terrainIndexByType.ContainsKey(tt))
throw new InvalidDataException("Duplicate terrain type '{0}'.".F(tt));
terrainIndexByType.Add(tt, i);
}
defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
}
public TerrainTypeInfo this[byte index]
{
get { return TerrainInfo[index]; }
}
public bool TryGetTerrainIndex(string type, out byte index)
{
return terrainIndexByType.TryGetValue(type, out index);
}
public byte GetTerrainIndex(string type)
{
if (terrainIndexByType.TryGetValue(type, out var index))
return index;
throw new InvalidDataException("Tileset '{0}' lacks terrain type '{1}'".F(Id, type));
}
public byte GetTerrainIndex(TerrainTile r)
{
var tile = Templates[r.Type][r.Index];
if (tile.TerrainType != byte.MaxValue)
return tile.TerrainType;
return defaultWalkableTerrainIndex;
}
public TerrainTileInfo GetTileInfo(TerrainTile r)
{
return Templates[r.Type][r.Index];
}
public bool TryGetTileInfo(TerrainTile r, out TerrainTileInfo info)
{
if (!Templates.TryGetValue(r.Type, out var tpl) || !tpl.Contains(r.Index))
{
info = null;
return false;
}
info = tpl[r.Index];
return info != null;
}
string ITerrainInfo.Id { get { return Id; } }
TerrainTypeInfo[] ITerrainInfo.TerrainTypes { get { return TerrainInfo; } }
TerrainTileInfo ITerrainInfo.GetTerrainInfo(TerrainTile r) { return GetTileInfo(r); }
bool ITerrainInfo.TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info) { return TryGetTileInfo(r, out info); }
Color[] ITerrainInfo.HeightDebugColors { get { return HeightDebugColors; } }
IEnumerable<Color> ITerrainInfo.RestrictedPlayerColors { get { return TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); } }
float ITerrainInfo.MinHeightColorBrightness { get { return MinHeightColorBrightness; } }
float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
{
// Randomize PickAny tile variants
var r = new MersenneTwister();
for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++)
{
for (var i = map.Bounds.Left; i < map.Bounds.Right; i++)
{
var type = map.Tiles[new MPos(i, j)].Type;
if (!Templates.TryGetValue(type, out var template) || !template.PickAny)
continue;
map.Tiles[new MPos(i, j)] = new TerrainTile(type, (byte)r.Next(0, template.TilesCount));
}
}
}
}
}

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@@ -17,6 +17,7 @@ using OpenRA.FileSystem;
using OpenRA.Mods.Cnc.FileFormats; using OpenRA.Mods.Cnc.FileFormats;
using OpenRA.Mods.Common; using OpenRA.Mods.Common;
using OpenRA.Mods.Common.FileFormats; using OpenRA.Mods.Common.FileFormats;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

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@@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Widgets namespace OpenRA.Mods.Common.Widgets

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@@ -9,8 +9,12 @@
*/ */
#endregion #endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.Graphics; using OpenRA.Primitives;
using OpenRA.Support;
namespace OpenRA.Mods.Common.Terrain namespace OpenRA.Mods.Common.Terrain
{ {
@@ -20,7 +24,166 @@ namespace OpenRA.Mods.Common.Terrain
public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path) public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path)
{ {
return new TileSet(fileSystem, path); return new DefaultTerrain(fileSystem, path);
}
}
public class DefaultTerrainTileInfo : TerrainTileInfo
{
public readonly float ZOffset = 0.0f;
public readonly float ZRamp = 1.0f;
}
public class DefaultTerrainTemplateInfo : TerrainTemplateInfo
{
public readonly string[] Images;
public readonly int[] Frames;
public readonly string Palette;
public DefaultTerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
: base(terrainInfo, my) { }
protected override TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
var tile = new DefaultTerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
if (tile.MinColor == default)
tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
if (tile.MaxColor == default)
tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
return tile;
}
}
public class DefaultTerrain : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
{
public readonly string Name;
public readonly string Id;
public readonly int SheetSize = 512;
public readonly Color[] HeightDebugColors = { Color.Red };
public readonly string[] EditorTemplateOrder;
public readonly bool IgnoreTileSpriteOffsets;
public readonly bool EnableDepth = false;
public readonly float MinHeightColorBrightness = 1.0f;
public readonly float MaxHeightColorBrightness = 1.0f;
[FieldLoader.Ignore]
public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;
[FieldLoader.Ignore]
public readonly TerrainTypeInfo[] TerrainInfo;
readonly Dictionary<string, byte> terrainIndexByType = new Dictionary<string, byte>();
readonly byte defaultWalkableTerrainIndex;
public DefaultTerrain(IReadOnlyFileSystem fileSystem, string filepath)
{
var yaml = MiniYaml.FromStream(fileSystem.Open(filepath), filepath)
.ToDictionary(x => x.Key, x => x.Value);
// General info
FieldLoader.Load(this, yaml["General"]);
// TerrainTypes
TerrainInfo = yaml["Terrain"].ToDictionary().Values
.Select(y => new TerrainTypeInfo(y))
.OrderBy(tt => tt.Type)
.ToArray();
if (TerrainInfo.Length >= byte.MaxValue)
throw new YamlException("Too many terrain types.");
for (byte i = 0; i < TerrainInfo.Length; i++)
{
var tt = TerrainInfo[i].Type;
if (terrainIndexByType.ContainsKey(tt))
throw new YamlException("Duplicate terrain type '{0}' in '{1}'.".F(tt, filepath));
terrainIndexByType.Add(tt, i);
}
defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
// Templates
Templates = yaml["Templates"].ToDictionary().Values
.Select(y => (TerrainTemplateInfo)new DefaultTerrainTemplateInfo(this, y)).ToDictionary(t => t.Id).AsReadOnly();
}
public TerrainTypeInfo this[byte index]
{
get { return TerrainInfo[index]; }
}
public byte GetTerrainIndex(string type)
{
if (terrainIndexByType.TryGetValue(type, out var index))
return index;
throw new InvalidDataException("Tileset '{0}' lacks terrain type '{1}'".F(Id, type));
}
public byte GetTerrainIndex(TerrainTile r)
{
var tile = Templates[r.Type][r.Index];
if (tile.TerrainType != byte.MaxValue)
return tile.TerrainType;
return defaultWalkableTerrainIndex;
}
public TerrainTileInfo GetTileInfo(TerrainTile r)
{
return Templates[r.Type][r.Index];
}
public bool TryGetTileInfo(TerrainTile r, out TerrainTileInfo info)
{
if (!Templates.TryGetValue(r.Type, out var tpl) || !tpl.Contains(r.Index))
{
info = null;
return false;
}
info = tpl[r.Index];
return info != null;
}
string ITerrainInfo.Id { get { return Id; } }
TerrainTypeInfo[] ITerrainInfo.TerrainTypes { get { return TerrainInfo; } }
TerrainTileInfo ITerrainInfo.GetTerrainInfo(TerrainTile r) { return GetTileInfo(r); }
bool ITerrainInfo.TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info) { return TryGetTileInfo(r, out info); }
Color[] ITerrainInfo.HeightDebugColors { get { return HeightDebugColors; } }
IEnumerable<Color> ITerrainInfo.RestrictedPlayerColors { get { return TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); } }
float ITerrainInfo.MinHeightColorBrightness { get { return MinHeightColorBrightness; } }
float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
{
// Randomize PickAny tile variants
var r = new MersenneTwister();
for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++)
{
for (var i = map.Bounds.Left; i < map.Bounds.Right; i++)
{
var type = map.Tiles[new MPos(i, j)].Type;
if (!Templates.TryGetValue(type, out var template) || !template.PickAny)
continue;
map.Tiles[new MPos(i, j)] = new TerrainTile(type, (byte)r.Next(0, template.TilesCount));
}
}
} }
} }
} }

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@@ -13,12 +13,13 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Support; using OpenRA.Support;
namespace OpenRA.Graphics namespace OpenRA.Mods.Common.Terrain
{ {
class TheaterTemplate public class TheaterTemplate
{ {
public readonly Sprite[] Sprites; public readonly Sprite[] Sprites;
public readonly int Stride; public readonly int Stride;
@@ -32,17 +33,15 @@ namespace OpenRA.Graphics
} }
} }
public sealed class Theater : IDisposable public sealed class DefaultTileCache : IDisposable
{ {
readonly Dictionary<ushort, TheaterTemplate> templates = new Dictionary<ushort, TheaterTemplate>(); readonly Dictionary<ushort, TheaterTemplate> templates = new Dictionary<ushort, TheaterTemplate>();
SheetBuilder sheetBuilder; SheetBuilder sheetBuilder;
readonly Sprite missingTile; readonly Sprite missingTile;
readonly MersenneTwister random; readonly MersenneTwister random;
TileSet tileset;
public Theater(TileSet tileset, Action<uint, string> onMissingImage = null) public DefaultTileCache(DefaultTerrain terrainInfo, Action<uint, string> onMissingImage = null)
{ {
this.tileset = tileset;
var allocated = false; var allocated = false;
Func<Sheet> allocate = () => Func<Sheet> allocate = () =>
@@ -51,17 +50,18 @@ namespace OpenRA.Graphics
throw new SheetOverflowException("Terrain sheet overflow. Try increasing the tileset SheetSize parameter."); throw new SheetOverflowException("Terrain sheet overflow. Try increasing the tileset SheetSize parameter.");
allocated = true; allocated = true;
return new Sheet(SheetType.Indexed, new Size(tileset.SheetSize, tileset.SheetSize)); return new Sheet(SheetType.Indexed, new Size(terrainInfo.SheetSize, terrainInfo.SheetSize));
}; };
random = new MersenneTwister(); random = new MersenneTwister();
var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders); var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
foreach (var t in tileset.Templates) foreach (var t in terrainInfo.Templates)
{ {
var variants = new List<Sprite[]>(); var variants = new List<Sprite[]>();
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
foreach (var i in t.Value.Images) foreach (var i in templateInfo.Images)
{ {
ISpriteFrame[] allFrames; ISpriteFrame[] allFrames;
if (onMissingImage != null) if (onMissingImage != null)
@@ -79,8 +79,8 @@ namespace OpenRA.Graphics
else else
allFrames = frameCache[i]; allFrames = frameCache[i];
var frameCount = tileset.EnableDepth ? allFrames.Length / 2 : allFrames.Length; var frameCount = terrainInfo.EnableDepth ? allFrames.Length / 2 : allFrames.Length;
var indices = t.Value.Frames != null ? t.Value.Frames : Exts.MakeArray(t.Value.TilesCount, j => j); var indices = templateInfo.Frames != null ? templateInfo.Frames : Exts.MakeArray(t.Value.TilesCount, j => j);
var start = indices.Min(); var start = indices.Min();
var end = indices.Max(); var end = indices.Max();
@@ -91,7 +91,7 @@ namespace OpenRA.Graphics
variants.Add(indices.Select(j => variants.Add(indices.Select(j =>
{ {
var f = allFrames[j]; var f = allFrames[j];
var tile = t.Value.Contains(j) ? t.Value[j] : null; var tile = t.Value.Contains(j) ? (DefaultTerrainTileInfo)t.Value[j] : null;
// The internal z axis is inverted from expectation (negative is closer) // The internal z axis is inverted from expectation (negative is closer)
var zOffset = tile != null ? -tile.ZOffset : 0; var zOffset = tile != null ? -tile.ZOffset : 0;
@@ -107,13 +107,13 @@ namespace OpenRA.Graphics
throw new YamlException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA."); throw new YamlException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA.");
var s = sheetBuilder.Allocate(f.Size, zRamp, offset); var s = sheetBuilder.Allocate(f.Size, zRamp, offset);
Util.FastCopyIntoChannel(s, f.Data, f.Type); OpenRA.Graphics.Util.FastCopyIntoChannel(s, f.Data, f.Type);
if (tileset.EnableDepth) if (terrainInfo.EnableDepth)
{ {
var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
var depthFrame = allFrames[j + frameCount]; var depthFrame = allFrames[j + frameCount];
Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type); var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
OpenRA.Graphics.Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type);
// s and ss are guaranteed to use the same sheet // s and ss are guaranteed to use the same sheet
// because of the custom terrain sheet allocation // because of the custom terrain sheet allocation
@@ -127,13 +127,13 @@ namespace OpenRA.Graphics
var allSprites = variants.SelectMany(s => s); var allSprites = variants.SelectMany(s => s);
// Ignore the offsets baked into R8 sprites // Ignore the offsets baked into R8 sprites
if (tileset.IgnoreTileSpriteOffsets) if (terrainInfo.IgnoreTileSpriteOffsets)
allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode)); allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode));
if (onMissingImage != null && !variants.Any()) if (onMissingImage != null && !variants.Any())
continue; continue;
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), t.Value.Images.Length)); templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), templateInfo.Images.Length));
} }
// 1x1px transparent tile // 1x1px transparent tile

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@@ -0,0 +1,103 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
namespace OpenRA.Mods.Common.Terrain
{
public interface ITemplatedTerrainInfo : ITerrainInfo
{
string[] EditorTemplateOrder { get; }
IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
}
public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
{
void MapCreated(Map map);
}
public class TerrainTemplateInfo
{
public readonly ushort Id;
public readonly int2 Size;
public readonly bool PickAny;
public readonly string[] Categories;
readonly TerrainTileInfo[] tileInfo;
public TerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
FieldLoader.Load(this, my);
var nodes = my.ToDictionary()["Tiles"].Nodes;
if (!PickAny)
{
tileInfo = new TerrainTileInfo[Size.X * Size.Y];
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
if (key < 0 || key >= tileInfo.Length)
throw new YamlException("Tileset `{0}` template `{1}` references frame {2}, but only [0..{3}] are valid for a {4}x{5} Size template.".F(terrainInfo.Id, Id, key, tileInfo.Length - 1, Size.X, Size.Y));
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
else
{
tileInfo = new TerrainTileInfo[nodes.Count];
var i = 0;
foreach (var node in nodes)
{
if (!int.TryParse(node.Key, out var key))
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
if (key != i++)
throw new YamlException("Tileset `{0}` template `{1}` is missing a definition for frame {2}.".F(terrainInfo.Id, Id, i - 1));
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
}
}
}
protected virtual TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
{
var tile = new TerrainTileInfo();
FieldLoader.Load(tile, my);
// Terrain type must be converted from a string to an index
tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
// Fall back to the terrain-type color if necessary
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
if (tile.MinColor == default)
tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
if (tile.MaxColor == default)
tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
return tile;
}
public TerrainTileInfo this[int index] { get { return tileInfo[index]; } }
public bool Contains(int index)
{
return index >= 0 && index < tileInfo.Length;
}
public int TilesCount
{
get { return tileInfo.Length; }
}
}
}

View File

@@ -16,6 +16,7 @@ using System.Linq;
using OpenRA.Effects; using OpenRA.Effects;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -12,6 +12,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits

View File

@@ -13,6 +13,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -13,6 +13,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
@@ -31,19 +32,20 @@ namespace OpenRA.Mods.Common.Traits
failed = true; failed = true;
}; };
var tileCache = new Theater((TileSet)terrainInfo, onMissingImage); var tileCache = new DefaultTileCache((DefaultTerrain)terrainInfo, onMissingImage);
foreach (var t in terrainInfo.Templates) foreach (var t in terrainInfo.Templates)
{ {
for (var v = 0; v < t.Value.Images.Length; v++) var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
for (var v = 0; v < templateInfo.Images.Length; v++)
{ {
if (!missingImages.Contains(t.Value.Images[v])) if (!missingImages.Contains(templateInfo.Images[v]))
{ {
for (var i = 0; i < t.Value.TilesCount; i++) for (var i = 0; i < t.Value.TilesCount; i++)
{ {
if (t.Value[i] == null || tileCache.HasTileSprite(new TerrainTile(t.Key, (byte)i), v)) if (t.Value[i] == null || tileCache.HasTileSprite(new TerrainTile(t.Key, (byte)i), v))
continue; continue;
onError("\tTemplate `{0}` references frame {1} that does not exist in sprite `{2}`.".F(t.Key, i, t.Value.Images[v])); onError("\tTemplate `{0}` references frame {1} that does not exist in sprite `{2}`.".F(t.Key, i, templateInfo.Images[v]));
failed = true; failed = true;
} }
} }
@@ -60,25 +62,26 @@ namespace OpenRA.Mods.Common.Traits
{ {
readonly Map map; readonly Map map;
readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>(); readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>();
readonly TileSet terrainInfo; readonly DefaultTerrain terrainInfo;
readonly Theater tileCache; readonly DefaultTileCache tileCache;
bool disposed; bool disposed;
public TerrainRenderer(World world) public TerrainRenderer(World world)
{ {
map = world.Map; map = world.Map;
terrainInfo = map.Rules.TerrainInfo as TileSet; terrainInfo = map.Rules.TerrainInfo as DefaultTerrain;
if (terrainInfo == null) if (terrainInfo == null)
throw new InvalidDataException("TerrainRenderer can only be used with the default TileSet"); throw new InvalidDataException("TerrainRenderer can only be used with the DefaultTerrain parser");
tileCache = new Theater(terrainInfo); tileCache = new DefaultTileCache(terrainInfo);
} }
void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr) void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
{ {
foreach (var template in terrainInfo.Templates) foreach (var template in terrainInfo.Templates)
{ {
var palette = template.Value.Palette ?? TileSet.TerrainPaletteInternalName; var templateInfo = (DefaultTerrainTemplateInfo)template.Value;
var palette = templateInfo.Palette ?? TileSet.TerrainPaletteInternalName;
spriteLayers.GetOrAdd(palette, pal => spriteLayers.GetOrAdd(palette, pal =>
new TerrainSpriteLayer(world, wr, tileCache.Sheet, BlendMode.Alpha, wr.Palette(palette), world.Type != WorldType.Editor)); new TerrainSpriteLayer(world, wr, tileCache.Sheet, BlendMode.Alpha, wr.Palette(palette), world.Type != WorldType.Editor));
} }
@@ -95,7 +98,7 @@ namespace OpenRA.Mods.Common.Traits
var tile = map.Tiles[cell]; var tile = map.Tiles[cell];
var palette = TileSet.TerrainPaletteInternalName; var palette = TileSet.TerrainPaletteInternalName;
if (terrainInfo.Templates.TryGetValue(tile.Type, out var template)) if (terrainInfo.Templates.TryGetValue(tile.Type, out var template))
palette = template.Palette ?? palette; palette = ((DefaultTerrainTemplateInfo)template).Palette ?? palette;
foreach (var kv in spriteLayers) foreach (var kv in spriteLayers)
kv.Value.Update(cell, palette == kv.Key ? tileCache.TileSprite(tile) : null, false); kv.Value.Update(cell, palette == kv.Key ? tileCache.TileSprite(tile) : null, false);
@@ -159,8 +162,9 @@ namespace OpenRA.Mods.Common.Traits
return templateRect ?? Rectangle.Empty; return templateRect ?? Rectangle.Empty;
} }
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderUIPreview(WorldRenderer wr, TerrainTemplateInfo template, int2 origin, float scale) IEnumerable<IRenderable> ITiledTerrainRenderer.RenderUIPreview(WorldRenderer wr, TerrainTemplateInfo t, int2 origin, float scale)
{ {
var template = t as DefaultTerrainTemplateInfo;
if (template == null) if (template == null)
yield break; yield break;
@@ -187,8 +191,11 @@ namespace OpenRA.Mods.Common.Traits
} }
} }
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderPreview(WorldRenderer wr, TerrainTemplateInfo template, WPos origin) IEnumerable<IRenderable> ITiledTerrainRenderer.RenderPreview(WorldRenderer wr, TerrainTemplateInfo t, WPos origin)
{ {
if (!(t is DefaultTerrainTemplateInfo template))
yield break;
var i = 0; var i = 0;
for (var y = 0; y < template.Size.Y; y++) for (var y = 0; y < template.Size.Y; y++)
{ {

View File

@@ -15,6 +15,7 @@ using OpenRA.Activities;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -10,9 +10,8 @@
#endregion #endregion
using System; using System;
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.UtilityCommands namespace OpenRA.Mods.Common.UtilityCommands

View File

@@ -16,6 +16,7 @@ using System.Linq;
using System.Text; using System.Text;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.Mods.Common.FileFormats; using OpenRA.Mods.Common.FileFormats;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -11,6 +11,7 @@
using System; using System;
using System.Linq; using System.Linq;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic

View File

@@ -13,8 +13,8 @@ using System;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic

View File

@@ -12,9 +12,9 @@
using System; using System;
using System.IO; using System.IO;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets namespace OpenRA.Mods.Common.Widgets

View File

@@ -11,6 +11,7 @@
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -13,6 +13,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Primitives; using OpenRA.Primitives;
namespace OpenRA.Mods.D2k.UtilityCommands namespace OpenRA.Mods.D2k.UtilityCommands
@@ -260,7 +261,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
Map map; Map map;
Size mapSize; Size mapSize;
ITemplatedTerrainInfo terrainInfo; DefaultTerrain terrainInfo;
List<TerrainTemplateInfo> tileSetsFromYaml; List<TerrainTemplateInfo> tileSetsFromYaml;
int playerCount; int playerCount;
@@ -306,7 +307,10 @@ namespace OpenRA.Mods.D2k.UtilityCommands
void Initialize(string mapFile) void Initialize(string mapFile)
{ {
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16()); mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
terrainInfo = (ITemplatedTerrainInfo)Game.ModData.DefaultTerrainInfo["ARRAKIS"]; terrainInfo = Game.ModData.DefaultTerrainInfo["ARRAKIS"] as DefaultTerrain;
if (terrainInfo == null)
throw new InvalidDataException("The D2k map importer requires the DefaultTerrain parser.");
map = new Map(Game.ModData, terrainInfo, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth) map = new Map(Game.ModData, terrainInfo, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
{ {
@@ -320,8 +324,11 @@ namespace OpenRA.Mods.D2k.UtilityCommands
// Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset // Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset
// Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file // Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file
tileSetsFromYaml = terrainInfo.Templates.Where(t => t.Value.Frames != null tileSetsFromYaml = terrainInfo.Templates.Where(t =>
&& t.Value.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant()).Select(ts => ts.Value).ToList(); {
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
return templateInfo.Frames != null && templateInfo.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant();
}).Select(ts => ts.Value).ToList();
var players = new MapPlayers(map.Rules, playerCount); var players = new MapPlayers(map.Rules, playerCount);
map.PlayerDefinitions = players.ToMiniYaml(); map.PlayerDefinitions = players.ToMiniYaml();
@@ -461,14 +468,18 @@ namespace OpenRA.Mods.D2k.UtilityCommands
} }
// Get the first tileset template that contains the Frame ID of the original map's tile with the requested index // Get the first tileset template that contains the Frame ID of the original map's tile with the requested index
var template = tileSetsFromYaml.FirstOrDefault(x => x.Frames.Contains(tileIndex)); var template = tileSetsFromYaml.FirstOrDefault(x => ((DefaultTerrainTemplateInfo)x).Frames.Contains(tileIndex));
// HACK: The arrakis.yaml tileset file seems to be missing some tiles, so just get a replacement for them // HACK: The arrakis.yaml tileset file seems to be missing some tiles, so just get a replacement for them
// Also used for duplicate tiles that are taken from only tileset // Also used for duplicate tiles that are taken from only tileset
if (template == null) if (template == null)
{ {
// Just get a template that contains a tile with the same ID as requested // Just get a template that contains a tile with the same ID as requested
var templates = terrainInfo.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex)); var templates = terrainInfo.Templates.Where(t =>
{
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
return templateInfo.Frames != null && templateInfo.Frames.Contains(tileIndex);
});
if (templates.Any()) if (templates.Any())
template = templates.First().Value; template = templates.First().Value;
} }
@@ -482,7 +493,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
} }
var templateIndex = template.Id; var templateIndex = template.Id;
var frameIndex = Array.IndexOf(template.Frames, tileIndex); var frameIndex = Array.IndexOf(((DefaultTerrainTemplateInfo)template).Frames, tileIndex);
return new TerrainTile(templateIndex, (byte)((frameIndex == -1) ? 0 : frameIndex)); return new TerrainTile(templateIndex, (byte)((frameIndex == -1) ? 0 : frameIndex));
} }