Move default tileset parsing to Mods.Common.
This commit is contained in:
68
OpenRA.Game/Map/TerrainInfo.cs
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68
OpenRA.Game/Map/TerrainInfo.cs
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@@ -0,0 +1,68 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.FileSystem;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA
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{
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public interface ITerrainLoader
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{
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ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path);
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}
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public interface ITerrainInfo
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{
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string Id { get; }
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TerrainTypeInfo[] TerrainTypes { get; }
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TerrainTileInfo GetTerrainInfo(TerrainTile r);
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bool TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info);
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byte GetTerrainIndex(string type);
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byte GetTerrainIndex(TerrainTile r);
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TerrainTile DefaultTerrainTile { get; }
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Color[] HeightDebugColors { get; }
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IEnumerable<Color> RestrictedPlayerColors { get; }
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float MinHeightColorBrightness { get; }
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float MaxHeightColorBrightness { get; }
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}
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public class TerrainTileInfo
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{
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[FieldLoader.Ignore]
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public readonly byte TerrainType = byte.MaxValue;
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public readonly byte Height;
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public readonly byte RampType;
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public readonly Color MinColor;
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public readonly Color MaxColor;
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}
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public class TerrainTypeInfo
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{
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public readonly string Type;
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public readonly BitSet<TargetableType> TargetTypes;
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public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
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public readonly Color Color;
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public readonly bool RestrictPlayerColor = false;
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public readonly string CustomCursor;
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public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
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}
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// HACK: Temporary placeholder to avoid having to change all the traits that reference this constant.
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// This can be removed after the palette references have been moved from traits to sequences.
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public class TileSet
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{
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public const string TerrainPaletteInternalName = "terrain";
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}
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}
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@@ -1,311 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Primitives;
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using OpenRA.Support;
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using OpenRA.Traits;
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namespace OpenRA
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{
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public interface ITerrainLoader
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{
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ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path);
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}
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public interface ITerrainInfo
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{
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string Id { get; }
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TerrainTypeInfo[] TerrainTypes { get; }
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TerrainTileInfo GetTerrainInfo(TerrainTile r);
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bool TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info);
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byte GetTerrainIndex(string type);
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byte GetTerrainIndex(TerrainTile r);
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TerrainTile DefaultTerrainTile { get; }
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Color[] HeightDebugColors { get; }
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IEnumerable<Color> RestrictedPlayerColors { get; }
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float MinHeightColorBrightness { get; }
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float MaxHeightColorBrightness { get; }
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}
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public interface ITemplatedTerrainInfo : ITerrainInfo
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{
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string[] EditorTemplateOrder { get; }
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IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
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}
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public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
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{
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void MapCreated(Map map);
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}
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public class TerrainTileInfo
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{
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[FieldLoader.Ignore]
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public readonly byte TerrainType = byte.MaxValue;
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public readonly byte Height;
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public readonly byte RampType;
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public readonly Color MinColor;
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public readonly Color MaxColor;
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public readonly float ZOffset = 0.0f;
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public readonly float ZRamp = 1.0f;
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}
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public class TerrainTypeInfo
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{
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public readonly string Type;
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public readonly BitSet<TargetableType> TargetTypes;
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public readonly HashSet<string> AcceptsSmudgeType = new HashSet<string>();
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public readonly Color Color;
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public readonly bool RestrictPlayerColor = false;
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public readonly string CustomCursor;
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public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
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}
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public class TerrainTemplateInfo
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{
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public readonly ushort Id;
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public readonly string[] Images;
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public readonly int[] Frames;
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public readonly int2 Size;
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public readonly bool PickAny;
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public readonly string[] Categories;
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public readonly string Palette;
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readonly TerrainTileInfo[] tileInfo;
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public TerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
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{
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FieldLoader.Load(this, my);
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var nodes = my.ToDictionary()["Tiles"].Nodes;
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if (!PickAny)
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{
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tileInfo = new TerrainTileInfo[Size.X * Size.Y];
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foreach (var node in nodes)
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{
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if (!int.TryParse(node.Key, out var key))
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throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
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if (key < 0 || key >= tileInfo.Length)
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throw new YamlException("Tileset `{0}` template `{1}` references frame {2}, but only [0..{3}] are valid for a {4}x{5} Size template.".F(terrainInfo.Id, Id, key, tileInfo.Length - 1, Size.X, Size.Y));
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tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
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}
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}
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else
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{
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tileInfo = new TerrainTileInfo[nodes.Count];
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var i = 0;
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foreach (var node in nodes)
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{
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if (!int.TryParse(node.Key, out var key))
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throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
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if (key != i++)
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throw new YamlException("Tileset `{0}` template `{1}` is missing a definition for frame {2}.".F(terrainInfo.Id, Id, i - 1));
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tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
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}
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}
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}
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static TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
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{
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var tile = new TerrainTileInfo();
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FieldLoader.Load(tile, my);
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// Terrain type must be converted from a string to an index
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tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
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// Fall back to the terrain-type color if necessary
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var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
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if (tile.MinColor == default)
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tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
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if (tile.MaxColor == default)
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tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
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return tile;
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}
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public TerrainTileInfo this[int index] { get { return tileInfo[index]; } }
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public bool Contains(int index)
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{
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return index >= 0 && index < tileInfo.Length;
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}
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public int TilesCount
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{
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get { return tileInfo.Length; }
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}
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}
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public class TileSet : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
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{
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public const string TerrainPaletteInternalName = "terrain";
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public readonly string Name;
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public readonly string Id;
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public readonly int SheetSize = 512;
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public readonly Color[] HeightDebugColors = new[] { Color.Red };
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public readonly string[] EditorTemplateOrder;
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public readonly bool IgnoreTileSpriteOffsets;
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public readonly bool EnableDepth = false;
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public readonly float MinHeightColorBrightness = 1.0f;
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public readonly float MaxHeightColorBrightness = 1.0f;
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[FieldLoader.Ignore]
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public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;
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[FieldLoader.Ignore]
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public readonly TerrainTypeInfo[] TerrainInfo;
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readonly Dictionary<string, byte> terrainIndexByType = new Dictionary<string, byte>();
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readonly byte defaultWalkableTerrainIndex;
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public TileSet(IReadOnlyFileSystem fileSystem, string filepath)
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{
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var yaml = MiniYaml.FromStream(fileSystem.Open(filepath), filepath)
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.ToDictionary(x => x.Key, x => x.Value);
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// General info
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FieldLoader.Load(this, yaml["General"]);
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// TerrainTypes
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TerrainInfo = yaml["Terrain"].ToDictionary().Values
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.Select(y => new TerrainTypeInfo(y))
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.OrderBy(tt => tt.Type)
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.ToArray();
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if (TerrainInfo.Length >= byte.MaxValue)
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throw new YamlException("Too many terrain types.");
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for (byte i = 0; i < TerrainInfo.Length; i++)
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{
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var tt = TerrainInfo[i].Type;
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if (terrainIndexByType.ContainsKey(tt))
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throw new YamlException("Duplicate terrain type '{0}' in '{1}'.".F(tt, filepath));
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terrainIndexByType.Add(tt, i);
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}
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defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
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// Templates
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Templates = yaml["Templates"].ToDictionary().Values
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.Select(y => new TerrainTemplateInfo(this, y)).ToDictionary(t => t.Id).AsReadOnly();
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}
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public TileSet(string name, string id, TerrainTypeInfo[] terrainInfo)
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{
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Name = name;
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Id = id;
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TerrainInfo = terrainInfo;
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if (TerrainInfo.Length >= byte.MaxValue)
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throw new InvalidDataException("Too many terrain types.");
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for (byte i = 0; i < terrainInfo.Length; i++)
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{
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var tt = terrainInfo[i].Type;
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if (terrainIndexByType.ContainsKey(tt))
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throw new InvalidDataException("Duplicate terrain type '{0}'.".F(tt));
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terrainIndexByType.Add(tt, i);
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}
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defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
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}
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public TerrainTypeInfo this[byte index]
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{
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get { return TerrainInfo[index]; }
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}
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public bool TryGetTerrainIndex(string type, out byte index)
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{
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return terrainIndexByType.TryGetValue(type, out index);
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}
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public byte GetTerrainIndex(string type)
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{
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if (terrainIndexByType.TryGetValue(type, out var index))
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return index;
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throw new InvalidDataException("Tileset '{0}' lacks terrain type '{1}'".F(Id, type));
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}
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public byte GetTerrainIndex(TerrainTile r)
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{
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var tile = Templates[r.Type][r.Index];
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if (tile.TerrainType != byte.MaxValue)
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return tile.TerrainType;
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return defaultWalkableTerrainIndex;
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}
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public TerrainTileInfo GetTileInfo(TerrainTile r)
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{
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return Templates[r.Type][r.Index];
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}
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public bool TryGetTileInfo(TerrainTile r, out TerrainTileInfo info)
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{
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if (!Templates.TryGetValue(r.Type, out var tpl) || !tpl.Contains(r.Index))
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{
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info = null;
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return false;
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}
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info = tpl[r.Index];
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return info != null;
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}
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string ITerrainInfo.Id { get { return Id; } }
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TerrainTypeInfo[] ITerrainInfo.TerrainTypes { get { return TerrainInfo; } }
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TerrainTileInfo ITerrainInfo.GetTerrainInfo(TerrainTile r) { return GetTileInfo(r); }
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bool ITerrainInfo.TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info) { return TryGetTileInfo(r, out info); }
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Color[] ITerrainInfo.HeightDebugColors { get { return HeightDebugColors; } }
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IEnumerable<Color> ITerrainInfo.RestrictedPlayerColors { get { return TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); } }
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float ITerrainInfo.MinHeightColorBrightness { get { return MinHeightColorBrightness; } }
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float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
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TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
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string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
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IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
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void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
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{
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// Randomize PickAny tile variants
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var r = new MersenneTwister();
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for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++)
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{
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for (var i = map.Bounds.Left; i < map.Bounds.Right; i++)
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{
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var type = map.Tiles[new MPos(i, j)].Type;
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if (!Templates.TryGetValue(type, out var template) || !template.PickAny)
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continue;
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map.Tiles[new MPos(i, j)] = new TerrainTile(type, (byte)r.Next(0, template.TilesCount));
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}
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}
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}
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}
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}
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@@ -17,6 +17,7 @@ using OpenRA.FileSystem;
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using OpenRA.Mods.Cnc.FileFormats;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.FileFormats;
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using OpenRA.Mods.Common.Terrain;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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@@ -14,6 +14,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Terrain;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Widgets
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@@ -9,8 +9,12 @@
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*/
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#endregion
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using System.Collections.Generic;
|
||||
using System.IO;
|
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using System.Linq;
|
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
|
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using OpenRA.Support;
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namespace OpenRA.Mods.Common.Terrain
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{
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@@ -20,7 +24,166 @@ namespace OpenRA.Mods.Common.Terrain
|
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public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path)
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{
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return new TileSet(fileSystem, path);
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return new DefaultTerrain(fileSystem, path);
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}
|
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}
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public class DefaultTerrainTileInfo : TerrainTileInfo
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{
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public readonly float ZOffset = 0.0f;
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public readonly float ZRamp = 1.0f;
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}
|
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public class DefaultTerrainTemplateInfo : TerrainTemplateInfo
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{
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public readonly string[] Images;
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public readonly int[] Frames;
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public readonly string Palette;
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||||
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public DefaultTerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
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: base(terrainInfo, my) { }
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protected override TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
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{
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var tile = new DefaultTerrainTileInfo();
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FieldLoader.Load(tile, my);
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// Terrain type must be converted from a string to an index
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tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
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// Fall back to the terrain-type color if necessary
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var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
|
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if (tile.MinColor == default)
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tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
|
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if (tile.MaxColor == default)
|
||||
tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
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return tile;
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}
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}
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public class DefaultTerrain : ITemplatedTerrainInfo, ITerrainInfoNotifyMapCreated
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{
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public readonly string Name;
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||||
public readonly string Id;
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public readonly int SheetSize = 512;
|
||||
public readonly Color[] HeightDebugColors = { Color.Red };
|
||||
public readonly string[] EditorTemplateOrder;
|
||||
public readonly bool IgnoreTileSpriteOffsets;
|
||||
public readonly bool EnableDepth = false;
|
||||
public readonly float MinHeightColorBrightness = 1.0f;
|
||||
public readonly float MaxHeightColorBrightness = 1.0f;
|
||||
|
||||
[FieldLoader.Ignore]
|
||||
public readonly IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates;
|
||||
|
||||
[FieldLoader.Ignore]
|
||||
public readonly TerrainTypeInfo[] TerrainInfo;
|
||||
readonly Dictionary<string, byte> terrainIndexByType = new Dictionary<string, byte>();
|
||||
readonly byte defaultWalkableTerrainIndex;
|
||||
|
||||
public DefaultTerrain(IReadOnlyFileSystem fileSystem, string filepath)
|
||||
{
|
||||
var yaml = MiniYaml.FromStream(fileSystem.Open(filepath), filepath)
|
||||
.ToDictionary(x => x.Key, x => x.Value);
|
||||
|
||||
// General info
|
||||
FieldLoader.Load(this, yaml["General"]);
|
||||
|
||||
// TerrainTypes
|
||||
TerrainInfo = yaml["Terrain"].ToDictionary().Values
|
||||
.Select(y => new TerrainTypeInfo(y))
|
||||
.OrderBy(tt => tt.Type)
|
||||
.ToArray();
|
||||
|
||||
if (TerrainInfo.Length >= byte.MaxValue)
|
||||
throw new YamlException("Too many terrain types.");
|
||||
|
||||
for (byte i = 0; i < TerrainInfo.Length; i++)
|
||||
{
|
||||
var tt = TerrainInfo[i].Type;
|
||||
|
||||
if (terrainIndexByType.ContainsKey(tt))
|
||||
throw new YamlException("Duplicate terrain type '{0}' in '{1}'.".F(tt, filepath));
|
||||
|
||||
terrainIndexByType.Add(tt, i);
|
||||
}
|
||||
|
||||
defaultWalkableTerrainIndex = GetTerrainIndex("Clear");
|
||||
|
||||
// Templates
|
||||
Templates = yaml["Templates"].ToDictionary().Values
|
||||
.Select(y => (TerrainTemplateInfo)new DefaultTerrainTemplateInfo(this, y)).ToDictionary(t => t.Id).AsReadOnly();
|
||||
}
|
||||
|
||||
public TerrainTypeInfo this[byte index]
|
||||
{
|
||||
get { return TerrainInfo[index]; }
|
||||
}
|
||||
|
||||
public byte GetTerrainIndex(string type)
|
||||
{
|
||||
if (terrainIndexByType.TryGetValue(type, out var index))
|
||||
return index;
|
||||
|
||||
throw new InvalidDataException("Tileset '{0}' lacks terrain type '{1}'".F(Id, type));
|
||||
}
|
||||
|
||||
public byte GetTerrainIndex(TerrainTile r)
|
||||
{
|
||||
var tile = Templates[r.Type][r.Index];
|
||||
if (tile.TerrainType != byte.MaxValue)
|
||||
return tile.TerrainType;
|
||||
|
||||
return defaultWalkableTerrainIndex;
|
||||
}
|
||||
|
||||
public TerrainTileInfo GetTileInfo(TerrainTile r)
|
||||
{
|
||||
return Templates[r.Type][r.Index];
|
||||
}
|
||||
|
||||
public bool TryGetTileInfo(TerrainTile r, out TerrainTileInfo info)
|
||||
{
|
||||
if (!Templates.TryGetValue(r.Type, out var tpl) || !tpl.Contains(r.Index))
|
||||
{
|
||||
info = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
info = tpl[r.Index];
|
||||
return info != null;
|
||||
}
|
||||
|
||||
string ITerrainInfo.Id { get { return Id; } }
|
||||
TerrainTypeInfo[] ITerrainInfo.TerrainTypes { get { return TerrainInfo; } }
|
||||
TerrainTileInfo ITerrainInfo.GetTerrainInfo(TerrainTile r) { return GetTileInfo(r); }
|
||||
bool ITerrainInfo.TryGetTerrainInfo(TerrainTile r, out TerrainTileInfo info) { return TryGetTileInfo(r, out info); }
|
||||
Color[] ITerrainInfo.HeightDebugColors { get { return HeightDebugColors; } }
|
||||
IEnumerable<Color> ITerrainInfo.RestrictedPlayerColors { get { return TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); } }
|
||||
float ITerrainInfo.MinHeightColorBrightness { get { return MinHeightColorBrightness; } }
|
||||
float ITerrainInfo.MaxHeightColorBrightness { get { return MaxHeightColorBrightness; } }
|
||||
TerrainTile ITerrainInfo.DefaultTerrainTile { get { return new TerrainTile(Templates.First().Key, 0); } }
|
||||
|
||||
string[] ITemplatedTerrainInfo.EditorTemplateOrder { get { return EditorTemplateOrder; } }
|
||||
IReadOnlyDictionary<ushort, TerrainTemplateInfo> ITemplatedTerrainInfo.Templates { get { return Templates; } }
|
||||
|
||||
void ITerrainInfoNotifyMapCreated.MapCreated(Map map)
|
||||
{
|
||||
// Randomize PickAny tile variants
|
||||
var r = new MersenneTwister();
|
||||
for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++)
|
||||
{
|
||||
for (var i = map.Bounds.Left; i < map.Bounds.Right; i++)
|
||||
{
|
||||
var type = map.Tiles[new MPos(i, j)].Type;
|
||||
if (!Templates.TryGetValue(type, out var template) || !template.PickAny)
|
||||
continue;
|
||||
|
||||
map.Tiles[new MPos(i, j)] = new TerrainTile(type, (byte)r.Next(0, template.TilesCount));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,12 +13,13 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
namespace OpenRA.Mods.Common.Terrain
|
||||
{
|
||||
class TheaterTemplate
|
||||
public class TheaterTemplate
|
||||
{
|
||||
public readonly Sprite[] Sprites;
|
||||
public readonly int Stride;
|
||||
@@ -32,17 +33,15 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Theater : IDisposable
|
||||
public sealed class DefaultTileCache : IDisposable
|
||||
{
|
||||
readonly Dictionary<ushort, TheaterTemplate> templates = new Dictionary<ushort, TheaterTemplate>();
|
||||
SheetBuilder sheetBuilder;
|
||||
readonly Sprite missingTile;
|
||||
readonly MersenneTwister random;
|
||||
TileSet tileset;
|
||||
|
||||
public Theater(TileSet tileset, Action<uint, string> onMissingImage = null)
|
||||
public DefaultTileCache(DefaultTerrain terrainInfo, Action<uint, string> onMissingImage = null)
|
||||
{
|
||||
this.tileset = tileset;
|
||||
var allocated = false;
|
||||
|
||||
Func<Sheet> allocate = () =>
|
||||
@@ -51,17 +50,18 @@ namespace OpenRA.Graphics
|
||||
throw new SheetOverflowException("Terrain sheet overflow. Try increasing the tileset SheetSize parameter.");
|
||||
allocated = true;
|
||||
|
||||
return new Sheet(SheetType.Indexed, new Size(tileset.SheetSize, tileset.SheetSize));
|
||||
return new Sheet(SheetType.Indexed, new Size(terrainInfo.SheetSize, terrainInfo.SheetSize));
|
||||
};
|
||||
|
||||
random = new MersenneTwister();
|
||||
|
||||
var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
|
||||
foreach (var t in tileset.Templates)
|
||||
foreach (var t in terrainInfo.Templates)
|
||||
{
|
||||
var variants = new List<Sprite[]>();
|
||||
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
|
||||
|
||||
foreach (var i in t.Value.Images)
|
||||
foreach (var i in templateInfo.Images)
|
||||
{
|
||||
ISpriteFrame[] allFrames;
|
||||
if (onMissingImage != null)
|
||||
@@ -79,8 +79,8 @@ namespace OpenRA.Graphics
|
||||
else
|
||||
allFrames = frameCache[i];
|
||||
|
||||
var frameCount = tileset.EnableDepth ? allFrames.Length / 2 : allFrames.Length;
|
||||
var indices = t.Value.Frames != null ? t.Value.Frames : Exts.MakeArray(t.Value.TilesCount, j => j);
|
||||
var frameCount = terrainInfo.EnableDepth ? allFrames.Length / 2 : allFrames.Length;
|
||||
var indices = templateInfo.Frames != null ? templateInfo.Frames : Exts.MakeArray(t.Value.TilesCount, j => j);
|
||||
|
||||
var start = indices.Min();
|
||||
var end = indices.Max();
|
||||
@@ -91,7 +91,7 @@ namespace OpenRA.Graphics
|
||||
variants.Add(indices.Select(j =>
|
||||
{
|
||||
var f = allFrames[j];
|
||||
var tile = t.Value.Contains(j) ? t.Value[j] : null;
|
||||
var tile = t.Value.Contains(j) ? (DefaultTerrainTileInfo)t.Value[j] : null;
|
||||
|
||||
// The internal z axis is inverted from expectation (negative is closer)
|
||||
var zOffset = tile != null ? -tile.ZOffset : 0;
|
||||
@@ -107,13 +107,13 @@ namespace OpenRA.Graphics
|
||||
throw new YamlException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA.");
|
||||
|
||||
var s = sheetBuilder.Allocate(f.Size, zRamp, offset);
|
||||
Util.FastCopyIntoChannel(s, f.Data, f.Type);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(s, f.Data, f.Type);
|
||||
|
||||
if (tileset.EnableDepth)
|
||||
if (terrainInfo.EnableDepth)
|
||||
{
|
||||
var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
|
||||
var depthFrame = allFrames[j + frameCount];
|
||||
Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type);
|
||||
var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
|
||||
OpenRA.Graphics.Util.FastCopyIntoChannel(ss, depthFrame.Data, depthFrame.Type);
|
||||
|
||||
// s and ss are guaranteed to use the same sheet
|
||||
// because of the custom terrain sheet allocation
|
||||
@@ -127,13 +127,13 @@ namespace OpenRA.Graphics
|
||||
var allSprites = variants.SelectMany(s => s);
|
||||
|
||||
// Ignore the offsets baked into R8 sprites
|
||||
if (tileset.IgnoreTileSpriteOffsets)
|
||||
if (terrainInfo.IgnoreTileSpriteOffsets)
|
||||
allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode));
|
||||
|
||||
if (onMissingImage != null && !variants.Any())
|
||||
continue;
|
||||
|
||||
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), t.Value.Images.Length));
|
||||
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), templateInfo.Images.Length));
|
||||
}
|
||||
|
||||
// 1x1px transparent tile
|
||||
103
OpenRA.Mods.Common/Terrain/TerrainInfo.cs
Normal file
103
OpenRA.Mods.Common/Terrain/TerrainInfo.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Mods.Common.Terrain
|
||||
{
|
||||
public interface ITemplatedTerrainInfo : ITerrainInfo
|
||||
{
|
||||
string[] EditorTemplateOrder { get; }
|
||||
IReadOnlyDictionary<ushort, TerrainTemplateInfo> Templates { get; }
|
||||
}
|
||||
|
||||
public interface ITerrainInfoNotifyMapCreated : ITerrainInfo
|
||||
{
|
||||
void MapCreated(Map map);
|
||||
}
|
||||
|
||||
public class TerrainTemplateInfo
|
||||
{
|
||||
public readonly ushort Id;
|
||||
public readonly int2 Size;
|
||||
public readonly bool PickAny;
|
||||
public readonly string[] Categories;
|
||||
|
||||
readonly TerrainTileInfo[] tileInfo;
|
||||
|
||||
public TerrainTemplateInfo(ITerrainInfo terrainInfo, MiniYaml my)
|
||||
{
|
||||
FieldLoader.Load(this, my);
|
||||
|
||||
var nodes = my.ToDictionary()["Tiles"].Nodes;
|
||||
|
||||
if (!PickAny)
|
||||
{
|
||||
tileInfo = new TerrainTileInfo[Size.X * Size.Y];
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
if (!int.TryParse(node.Key, out var key))
|
||||
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
|
||||
|
||||
if (key < 0 || key >= tileInfo.Length)
|
||||
throw new YamlException("Tileset `{0}` template `{1}` references frame {2}, but only [0..{3}] are valid for a {4}x{5} Size template.".F(terrainInfo.Id, Id, key, tileInfo.Length - 1, Size.X, Size.Y));
|
||||
|
||||
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
tileInfo = new TerrainTileInfo[nodes.Count];
|
||||
|
||||
var i = 0;
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
if (!int.TryParse(node.Key, out var key))
|
||||
throw new YamlException("Tileset `{0}` template `{1}` defines a frame `{2}` that is not a valid integer.".F(terrainInfo.Id, Id, node.Key));
|
||||
|
||||
if (key != i++)
|
||||
throw new YamlException("Tileset `{0}` template `{1}` is missing a definition for frame {2}.".F(terrainInfo.Id, Id, i - 1));
|
||||
|
||||
tileInfo[key] = LoadTileInfo(terrainInfo, node.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual TerrainTileInfo LoadTileInfo(ITerrainInfo terrainInfo, MiniYaml my)
|
||||
{
|
||||
var tile = new TerrainTileInfo();
|
||||
FieldLoader.Load(tile, my);
|
||||
|
||||
// Terrain type must be converted from a string to an index
|
||||
tile.GetType().GetField("TerrainType").SetValue(tile, terrainInfo.GetTerrainIndex(my.Value));
|
||||
|
||||
// Fall back to the terrain-type color if necessary
|
||||
var overrideColor = terrainInfo.TerrainTypes[tile.TerrainType].Color;
|
||||
if (tile.MinColor == default)
|
||||
tile.GetType().GetField("MinColor").SetValue(tile, overrideColor);
|
||||
|
||||
if (tile.MaxColor == default)
|
||||
tile.GetType().GetField("MaxColor").SetValue(tile, overrideColor);
|
||||
|
||||
return tile;
|
||||
}
|
||||
|
||||
public TerrainTileInfo this[int index] { get { return tileInfo[index]; } }
|
||||
|
||||
public bool Contains(int index)
|
||||
{
|
||||
return index >= 0 && index < tileInfo.Length;
|
||||
}
|
||||
|
||||
public int TilesCount
|
||||
{
|
||||
get { return tileInfo.Length; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -31,19 +32,20 @@ namespace OpenRA.Mods.Common.Traits
|
||||
failed = true;
|
||||
};
|
||||
|
||||
var tileCache = new Theater((TileSet)terrainInfo, onMissingImage);
|
||||
var tileCache = new DefaultTileCache((DefaultTerrain)terrainInfo, onMissingImage);
|
||||
foreach (var t in terrainInfo.Templates)
|
||||
{
|
||||
for (var v = 0; v < t.Value.Images.Length; v++)
|
||||
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
|
||||
for (var v = 0; v < templateInfo.Images.Length; v++)
|
||||
{
|
||||
if (!missingImages.Contains(t.Value.Images[v]))
|
||||
if (!missingImages.Contains(templateInfo.Images[v]))
|
||||
{
|
||||
for (var i = 0; i < t.Value.TilesCount; i++)
|
||||
{
|
||||
if (t.Value[i] == null || tileCache.HasTileSprite(new TerrainTile(t.Key, (byte)i), v))
|
||||
continue;
|
||||
|
||||
onError("\tTemplate `{0}` references frame {1} that does not exist in sprite `{2}`.".F(t.Key, i, t.Value.Images[v]));
|
||||
onError("\tTemplate `{0}` references frame {1} that does not exist in sprite `{2}`.".F(t.Key, i, templateInfo.Images[v]));
|
||||
failed = true;
|
||||
}
|
||||
}
|
||||
@@ -60,25 +62,26 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
readonly Map map;
|
||||
readonly Dictionary<string, TerrainSpriteLayer> spriteLayers = new Dictionary<string, TerrainSpriteLayer>();
|
||||
readonly TileSet terrainInfo;
|
||||
readonly Theater tileCache;
|
||||
readonly DefaultTerrain terrainInfo;
|
||||
readonly DefaultTileCache tileCache;
|
||||
bool disposed;
|
||||
|
||||
public TerrainRenderer(World world)
|
||||
{
|
||||
map = world.Map;
|
||||
terrainInfo = map.Rules.TerrainInfo as TileSet;
|
||||
terrainInfo = map.Rules.TerrainInfo as DefaultTerrain;
|
||||
if (terrainInfo == null)
|
||||
throw new InvalidDataException("TerrainRenderer can only be used with the default TileSet");
|
||||
throw new InvalidDataException("TerrainRenderer can only be used with the DefaultTerrain parser");
|
||||
|
||||
tileCache = new Theater(terrainInfo);
|
||||
tileCache = new DefaultTileCache(terrainInfo);
|
||||
}
|
||||
|
||||
void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr)
|
||||
{
|
||||
foreach (var template in terrainInfo.Templates)
|
||||
{
|
||||
var palette = template.Value.Palette ?? TileSet.TerrainPaletteInternalName;
|
||||
var templateInfo = (DefaultTerrainTemplateInfo)template.Value;
|
||||
var palette = templateInfo.Palette ?? TileSet.TerrainPaletteInternalName;
|
||||
spriteLayers.GetOrAdd(palette, pal =>
|
||||
new TerrainSpriteLayer(world, wr, tileCache.Sheet, BlendMode.Alpha, wr.Palette(palette), world.Type != WorldType.Editor));
|
||||
}
|
||||
@@ -95,7 +98,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var tile = map.Tiles[cell];
|
||||
var palette = TileSet.TerrainPaletteInternalName;
|
||||
if (terrainInfo.Templates.TryGetValue(tile.Type, out var template))
|
||||
palette = template.Palette ?? palette;
|
||||
palette = ((DefaultTerrainTemplateInfo)template).Palette ?? palette;
|
||||
|
||||
foreach (var kv in spriteLayers)
|
||||
kv.Value.Update(cell, palette == kv.Key ? tileCache.TileSprite(tile) : null, false);
|
||||
@@ -159,8 +162,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return templateRect ?? Rectangle.Empty;
|
||||
}
|
||||
|
||||
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderUIPreview(WorldRenderer wr, TerrainTemplateInfo template, int2 origin, float scale)
|
||||
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderUIPreview(WorldRenderer wr, TerrainTemplateInfo t, int2 origin, float scale)
|
||||
{
|
||||
var template = t as DefaultTerrainTemplateInfo;
|
||||
if (template == null)
|
||||
yield break;
|
||||
|
||||
@@ -187,8 +191,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderPreview(WorldRenderer wr, TerrainTemplateInfo template, WPos origin)
|
||||
IEnumerable<IRenderable> ITiledTerrainRenderer.RenderPreview(WorldRenderer wr, TerrainTemplateInfo t, WPos origin)
|
||||
{
|
||||
if (!(t is DefaultTerrainTemplateInfo template))
|
||||
yield break;
|
||||
|
||||
var i = 0;
|
||||
for (var y = 0; y < template.Size.Y; y++)
|
||||
{
|
||||
|
||||
@@ -15,6 +15,7 @@ using OpenRA.Activities;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Activities;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
|
||||
@@ -10,9 +10,8 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.UtilityCommands
|
||||
|
||||
@@ -16,6 +16,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Mods.Common.FileFormats;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
@@ -13,8 +13,8 @@ using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -13,6 +13,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Terrain;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
@@ -260,7 +261,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
|
||||
Map map;
|
||||
Size mapSize;
|
||||
ITemplatedTerrainInfo terrainInfo;
|
||||
DefaultTerrain terrainInfo;
|
||||
List<TerrainTemplateInfo> tileSetsFromYaml;
|
||||
int playerCount;
|
||||
|
||||
@@ -306,7 +307,10 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
void Initialize(string mapFile)
|
||||
{
|
||||
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
|
||||
terrainInfo = (ITemplatedTerrainInfo)Game.ModData.DefaultTerrainInfo["ARRAKIS"];
|
||||
terrainInfo = Game.ModData.DefaultTerrainInfo["ARRAKIS"] as DefaultTerrain;
|
||||
|
||||
if (terrainInfo == null)
|
||||
throw new InvalidDataException("The D2k map importer requires the DefaultTerrain parser.");
|
||||
|
||||
map = new Map(Game.ModData, terrainInfo, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
|
||||
{
|
||||
@@ -320,8 +324,11 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
|
||||
// Get all templates from the tileset YAML file that have at least one frame and an Image property corresponding to the requested tileset
|
||||
// Each frame is a tile from the Dune 2000 tileset files, with the Frame ID being the index of the tile in the original file
|
||||
tileSetsFromYaml = terrainInfo.Templates.Where(t => t.Value.Frames != null
|
||||
&& t.Value.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant()).Select(ts => ts.Value).ToList();
|
||||
tileSetsFromYaml = terrainInfo.Templates.Where(t =>
|
||||
{
|
||||
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
|
||||
return templateInfo.Frames != null && templateInfo.Images[0].ToLowerInvariant() == tilesetName.ToLowerInvariant();
|
||||
}).Select(ts => ts.Value).ToList();
|
||||
|
||||
var players = new MapPlayers(map.Rules, playerCount);
|
||||
map.PlayerDefinitions = players.ToMiniYaml();
|
||||
@@ -461,14 +468,18 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
}
|
||||
|
||||
// Get the first tileset template that contains the Frame ID of the original map's tile with the requested index
|
||||
var template = tileSetsFromYaml.FirstOrDefault(x => x.Frames.Contains(tileIndex));
|
||||
var template = tileSetsFromYaml.FirstOrDefault(x => ((DefaultTerrainTemplateInfo)x).Frames.Contains(tileIndex));
|
||||
|
||||
// HACK: The arrakis.yaml tileset file seems to be missing some tiles, so just get a replacement for them
|
||||
// Also used for duplicate tiles that are taken from only tileset
|
||||
if (template == null)
|
||||
{
|
||||
// Just get a template that contains a tile with the same ID as requested
|
||||
var templates = terrainInfo.Templates.Where(t => t.Value.Frames != null && t.Value.Frames.Contains(tileIndex));
|
||||
var templates = terrainInfo.Templates.Where(t =>
|
||||
{
|
||||
var templateInfo = (DefaultTerrainTemplateInfo)t.Value;
|
||||
return templateInfo.Frames != null && templateInfo.Frames.Contains(tileIndex);
|
||||
});
|
||||
if (templates.Any())
|
||||
template = templates.First().Value;
|
||||
}
|
||||
@@ -482,7 +493,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
|
||||
}
|
||||
|
||||
var templateIndex = template.Id;
|
||||
var frameIndex = Array.IndexOf(template.Frames, tileIndex);
|
||||
var frameIndex = Array.IndexOf(((DefaultTerrainTemplateInfo)template).Frames, tileIndex);
|
||||
|
||||
return new TerrainTile(templateIndex, (byte)((frameIndex == -1) ? 0 : frameIndex));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user