priority-based selection

This commit is contained in:
Chris Forbes
2009-11-26 21:07:27 +13:00
parent 1948e16a3f
commit 54074de6cf
6 changed files with 94 additions and 17 deletions

View File

@@ -52,6 +52,7 @@ namespace OpenRa.Game.GameRules
public readonly int Recoil = 0;
public readonly string SecondaryAnim = null;
public readonly bool MuzzleFlash = false;
public readonly int SelectionPriority = 10;
public UnitInfo(string name) { Name = name; }