set PlayerCount based on #waypoints

This commit is contained in:
Chris Forbes
2010-05-10 22:13:22 +12:00
parent 095e145507
commit 541c3e9165

View File

@@ -351,6 +351,7 @@ namespace OpenRA.Editor
SaveAsClicked(sender, e);
else
{
surface1.Map.PlayerCount = surface1.Map.Waypoints.Count;
surface1.Map.Package = new Folder(loadedMapName);
SavePreviewImage(Path.Combine(loadedMapName, "preview.png"));
surface1.Map.Save(loadedMapName);