set PlayerCount based on #waypoints
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@@ -351,6 +351,7 @@ namespace OpenRA.Editor
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SaveAsClicked(sender, e);
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SaveAsClicked(sender, e);
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else
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else
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{
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{
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surface1.Map.PlayerCount = surface1.Map.Waypoints.Count;
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surface1.Map.Package = new Folder(loadedMapName);
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surface1.Map.Package = new Folder(loadedMapName);
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SavePreviewImage(Path.Combine(loadedMapName, "preview.png"));
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SavePreviewImage(Path.Combine(loadedMapName, "preview.png"));
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surface1.Map.Save(loadedMapName);
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surface1.Map.Save(loadedMapName);
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