put d2k mod stuff into it's own branch
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -27,6 +27,7 @@ namespace OpenRA.Utility
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{ "--extract", Command.ExtractFiles },
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{ "--tmp-png", Command.ConvertTmpToPng },
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{ "--remap", Command.RemapShp },
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{ "--r8", Command.ConvertR8ToPng },
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};
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if (args.Length == 0) { PrintUsage(); return; }
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@@ -53,12 +54,14 @@ namespace OpenRA.Utility
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{
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Console.WriteLine("Usage: OpenRA.Utility.exe [OPTION] [ARGS]");
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Console.WriteLine();
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Console.WriteLine(" --settings-value KEY Get value of KEY from settings.yaml");
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Console.WriteLine(" --shp PNGFILE FRAMEWIDTH Convert a PNG containing one or more frames to a SHP");
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Console.WriteLine(" --png SHPFILE PALETTE [--transparent] Convert a SHP to a PNG containing all of its frames, optionally setting up transparency");
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Console.WriteLine(" --extract MOD[,MOD]* FILES Extract files from mod packages");
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Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG");
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Console.WriteLine(" --remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP Remap SHPs to another palette");
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Console.WriteLine(" --settings-value KEY Get value of KEY from settings.yaml");
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Console.WriteLine(" --shp PNGFILE FRAMEWIDTH Convert a single PNG with multiple frames appended after another to a SHP");
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Console.WriteLine(" --png SHPFILE PALETTE [--transparent] Convert a SHP to a PNG containing all of its frames, optionally setting up transparency");
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Console.WriteLine(" --extract MOD[,MOD]* FILES Extract files from mod packages");
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Console.WriteLine(" --tmp-png MOD[,MOD]* THEATER FILES Extract terrain tiles to PNG");
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Console.WriteLine(" --remap SRCMOD:PAL DESTMOD:PAL SRCSHP DESTSHP Remap SHPs to another palette");
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Console.WriteLine(" --r8 R8FILE PALETTE STARTFRAME ENDFRAME FILENAME [--transparent] ");
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Console.WriteLine(" [--infrantry] [--vehicle] [--projectile] [--building] Convert Dune 2000 DATA.R8 to PNGs choosing start- and endframe as well as unit type for correct offset to append multiple frames to one PNG named by filename optionally setting up transparency");
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}
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static string GetNamedArg(string[] args, string arg)
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