Unhardcode VeteranProductionIconOverlay.
This commit is contained in:
committed by
Gustas
parent
d438508994
commit
54340591e3
@@ -131,6 +131,9 @@ MIG:
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RequiresSelection: true
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GrantConditionOnDamageState@SmokeTrail:
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Condition: enable-smoke
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: aircraft.upgraded
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YAK:
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Inherits: ^Plane
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@@ -210,6 +213,9 @@ YAK:
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PipCount: 6
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GrantConditionOnDamageState@SmokeTrail:
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Condition: enable-smoke
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: aircraft.upgraded
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TRAN:
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Inherits: ^Helicopter
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@@ -343,6 +349,9 @@ HELI:
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RequiresSelection: true
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GrantConditionOnDamageState@SmokeTrail:
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Condition: enable-smoke
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: aircraft.upgraded
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HIND:
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Inherits: ^Helicopter
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@@ -426,6 +435,9 @@ HIND:
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PipCount: 6
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GrantConditionOnDamageState@SmokeTrail:
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Condition: enable-smoke
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: aircraft.upgraded
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U2:
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Inherits: ^NeutralPlane
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@@ -544,3 +556,6 @@ MH60:
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PipCount: 6
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GrantConditionOnDamageState@SmokeTrail:
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Condition: enable-smoke
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: aircraft.upgraded
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@@ -103,6 +103,9 @@ E1:
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IsPlayerPalette: true
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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E1R1:
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Inherits: E1
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@@ -114,6 +117,9 @@ E1R1:
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UpdatesPlayerStatistics:
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OverrideActor: e1
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-Buildable:
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: techlevel.infonly
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E2:
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Inherits: ^Soldier
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@@ -158,6 +164,9 @@ E2:
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DamageSource: Killer
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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E3:
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Inherits: ^Soldier
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@@ -202,6 +211,9 @@ E3:
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Prerequisites: barracks.upgraded
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AutoTarget:
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ScanRadius: 5
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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E3R1:
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Inherits: E3
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@@ -213,6 +225,9 @@ E3R1:
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UpdatesPlayerStatistics:
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OverrideActor: e3
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-Buildable:
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: techlevel.infonly
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E4:
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Inherits: ^Soldier
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@@ -254,6 +269,9 @@ E4:
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IsPlayerPalette: true
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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E6:
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Inherits: ^Soldier
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@@ -436,6 +454,9 @@ E7:
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VoiceSet: TanyaVoice
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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MEDI:
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Inherits: ^Soldier
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@@ -706,6 +727,9 @@ SHOK:
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VoiceSet: ShokVoice
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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SNIPER:
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Inherits: ^Soldier
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@@ -759,6 +783,9 @@ SNIPER:
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-MustBeDestroyed:
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ProducibleWithLevel:
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Prerequisites: barracks.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: barracks.upgraded
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Zombie:
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Inherits: ^Soldier
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@@ -172,7 +172,8 @@ Player:
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Id: unrestricted
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GrantConditionOnPrerequisiteManager:
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EnemyWatcher:
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VeteranProductionIconOverlay:
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ProductionIconOverlayManager:
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Type: Veterancy
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Image: iconchevrons
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Sequence: veteran
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ResourceStorageWarning:
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@@ -47,6 +47,9 @@ V2RL:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1194, 1194
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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1TNK:
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Inherits: ^TrackedVehicle
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@@ -89,6 +92,9 @@ V2RL:
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WithSpriteTurret:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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2TNK:
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Inherits: ^TrackedVehicle
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@@ -135,6 +141,9 @@ V2RL:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1194, 1194
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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3TNK:
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Inherits: ^TrackedVehicle
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@@ -181,6 +190,9 @@ V2RL:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1194, 1194
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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4TNK:
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Inherits: ^TrackedVehicle
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@@ -240,6 +252,9 @@ V2RL:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1877, 1621, 0, -170
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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ARTY:
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Inherits: ^TrackedVehicle
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@@ -285,6 +300,9 @@ ARTY:
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LoadedChance: 75
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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HARV:
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Inherits: ^Vehicle
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@@ -432,6 +450,9 @@ JEEP:
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LoadingCondition: notmobile
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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APC:
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Inherits: ^TrackedVehicle
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@@ -475,6 +496,9 @@ APC:
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LoadingCondition: notmobile
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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MNLY:
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Inherits: ^TrackedVehicle
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@@ -663,6 +687,9 @@ TTNK:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1280, 1280
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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FTRK:
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Inherits: ^Vehicle
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@@ -712,6 +739,9 @@ FTRK:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1194, 1194
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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DTRK:
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Inherits: ^Vehicle
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@@ -797,6 +827,9 @@ CTNK:
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Prerequisites: vehicles.upgraded
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Selectable:
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DecorationBounds: 1280, 1280
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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QTNK:
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Inherits: ^TrackedVehicle
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@@ -896,3 +929,6 @@ STNK:
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-MustBeDestroyed:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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WithProductionIconOverlay:
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Types: Veterancy
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Prerequisites: vehicles.upgraded
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