From 543dc8e5d0b0a8523b7aef10f27a5baf29717512 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 3 Sep 2015 22:09:08 +0200 Subject: [PATCH] Make rocks and trees HiddenUnderShroud instead of FrozenUnderFog This improves performance significantly when many trees and rocks are on the map and shroud/fog are enabled. --- mods/cnc/rules/defaults.yaml | 9 +++------ mods/ra/rules/defaults.yaml | 6 ++---- 2 files changed, 5 insertions(+), 10 deletions(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 644d841dc2..ba6a67eaa8 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -591,8 +591,7 @@ Armor: Type: Wood AutoTargetIgnore: - FrozenUnderFog: - StartsRevealed: true + HiddenUnderShroud: ScriptTriggers: ^TibTree: @@ -608,8 +607,7 @@ AppearsOnRadar: RadarColorFromTerrain: Terrain: Tiberium - FrozenUnderFog: - StartsRevealed: true + HiddenUnderShroud: WithMakeAnimation: ^Rock: @@ -625,8 +623,7 @@ AppearsOnRadar: RadarColorFromTerrain: Terrain: Tree - FrozenUnderFog: - StartsRevealed: true + HiddenUnderShroud: ScriptTriggers: EditorTilesetFilter: RequireTilesets: DESERT diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 60ab99ce8d..840fb16ae3 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -566,8 +566,7 @@ Armor: Type: Wood AutoTargetIgnore: - FrozenUnderFog: - StartsRevealed: true + HiddenUnderShroud: ScriptTriggers: EditorTilesetFilter: ExcludeTilesets: INTERIOR @@ -656,8 +655,7 @@ Terrain: Tree ProximityCaptor: Types: Tree - FrozenUnderFog: - StartsRevealed: true + HiddenUnderShroud: ScriptTriggers: EditorTilesetFilter: RequireTilesets: DESERT