Move disguise into Spy from RenderSpy
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@@ -9,28 +9,38 @@
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using System.Collections.Generic;
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using OpenRA.Mods.RA.Render;
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namespace OpenRA.Mods.RA
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{
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class SpyInfo : TraitInfo<Spy> { }
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class Spy : IIssueOrder, IResolveOrder
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class Spy : IIssueOrder, IResolveOrder, IOrderVoice
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{
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public Player disguisedAsPlayer;
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public string disguisedAsSprite;
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public IEnumerable<IOrderTargeter> Orders
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{
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get { yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false ); }
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get
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{
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yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false );
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yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true );
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}
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "SpyInfiltrate" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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if( order.OrderID == "Disguise" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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}
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@@ -44,6 +54,25 @@ namespace OpenRA.Mods.RA
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self.QueueActivity(new Enter(order.TargetActor));
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self.QueueActivity(new Infiltrate(order.TargetActor));
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}
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if (order.OrderString == "Disguise")
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{
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var target = order.TargetActor == self ? null : order.TargetActor;
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if (target != null && target.IsInWorld)
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{
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disguisedAsPlayer = target.Owner;
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disguisedAsSprite = target.Trait<RenderSimple>().GetImage(target);
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}
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else
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{
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disguisedAsPlayer = null;
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disguisedAsSprite = null;
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}
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}
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "Disguise" ? "Attack" : null;
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}
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}
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}
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