Move disguise into Spy from RenderSpy
This commit is contained in:
@@ -20,59 +20,33 @@ namespace OpenRA.Mods.RA.Render
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public override object Create(ActorInitializer init) { return new RenderSpy(init.self, this); }
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}
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class RenderSpy : RenderInfantryProne, IRenderModifier, IIssueOrder, IResolveOrder, IOrderVoice
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class RenderSpy : RenderInfantryProne, IRenderModifier
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{
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Player disguisedAsPlayer;
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string disguisedAsSprite;
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Spy spy;
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public RenderSpy(Actor self, RenderSpyInfo info) : base(self, info) { }
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public RenderSpy(Actor self, RenderSpyInfo info) : base(self, info)
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{
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spy = self.Trait<Spy>();
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disguisedAsSprite = spy.disguisedAsSprite;
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}
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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{
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return disguisedAsPlayer != null ? r.Select(a => a.WithPalette(disguisedAsPlayer.Palette)) : r;
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return spy.disguisedAsPlayer != null ? r.Select(a => a.WithPalette(spy.disguisedAsPlayer.Palette)) : r;
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}
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public override void Tick(Actor self)
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{
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base.Tick(self);
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}
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public void ResolveOrder(Actor self, Order order)
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if (spy.disguisedAsSprite != disguisedAsSprite)
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{
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if (order.OrderString == "Disguise")
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{
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var target = order.TargetActor == self ? null : order.TargetActor;
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if (target != null && target.IsInWorld)
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{
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disguisedAsPlayer = target.Owner;
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disguisedAsSprite = target.Trait<RenderSimple>().GetImage(target);
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disguisedAsSprite = spy.disguisedAsSprite;
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if (disguisedAsSprite != null)
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anim.ChangeImage(disguisedAsSprite, "stand");
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}
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else
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{
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disguisedAsPlayer = null;
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disguisedAsSprite = null;
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anim.ChangeImage(GetImage(self), "stand");
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}
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}
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}
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public IEnumerable<IOrderTargeter> Orders
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{
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get { yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true ); }
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "Disguise" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "Disguise" ? "Attack" : null;
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base.Tick(self);
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}
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}
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}
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@@ -9,28 +9,38 @@
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using System.Collections.Generic;
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using OpenRA.Mods.RA.Render;
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namespace OpenRA.Mods.RA
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{
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class SpyInfo : TraitInfo<Spy> { }
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class Spy : IIssueOrder, IResolveOrder
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class Spy : IIssueOrder, IResolveOrder, IOrderVoice
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{
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public Player disguisedAsPlayer;
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public string disguisedAsSprite;
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public IEnumerable<IOrderTargeter> Orders
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{
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get { yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false ); }
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get
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{
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yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false );
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yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true );
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}
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}
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public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
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{
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if( order.OrderID == "SpyInfiltrate" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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if( order.OrderID == "Disguise" )
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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}
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@@ -44,6 +54,25 @@ namespace OpenRA.Mods.RA
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self.QueueActivity(new Enter(order.TargetActor));
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self.QueueActivity(new Infiltrate(order.TargetActor));
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}
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if (order.OrderString == "Disguise")
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{
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var target = order.TargetActor == self ? null : order.TargetActor;
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if (target != null && target.IsInWorld)
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{
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disguisedAsPlayer = target.Owner;
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disguisedAsSprite = target.Trait<RenderSimple>().GetImage(target);
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}
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else
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{
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disguisedAsPlayer = null;
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disguisedAsSprite = null;
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}
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}
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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return order.OrderString == "Disguise" ? "Attack" : null;
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}
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}
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}
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