diff --git a/mods/cnc/fluent/rules.ftl b/mods/cnc/fluent/rules.ftl index f057df923f..5bfffdf69a 100644 --- a/mods/cnc/fluent/rules.ftl +++ b/mods/cnc/fluent/rules.ftl @@ -230,7 +230,7 @@ actor-truck-husk-name = Supply Truck (Destroyed) actor-e1 = .name = Minigunner .description = - General-purpose infantry + General-purpose infantry. Strong vs Infantry Weak vs Vehicles .encyclopedia = @@ -241,7 +241,7 @@ actor-e1 = actor-e2 = .name = Grenadier .description = - Fast infantry with grenades + Fast infantry with grenades. Strong vs Buildings, slow-moving targets .encyclopedia = Fast and able to keep up with medium tanks, letting it work well with flanking armies. diff --git a/mods/d2k/fluent/rules.ftl b/mods/d2k/fluent/rules.ftl index 5b8b75dddf..3dd38819ab 100644 --- a/mods/d2k/fluent/rules.ftl +++ b/mods/d2k/fluent/rules.ftl @@ -35,7 +35,7 @@ resource-spice = Spice faction-random = .name = Any - .description = Random House. + .description = Random House A random house is chosen at the start of the game faction-atreides =