Package mono inside the macOS app bundles.

This also removes the explicit dependency on mono's
packaged FreeType, which should allow development
builds to be used with homebrew-packaged mono.
This commit is contained in:
Paul Chote
2019-03-17 13:38:49 +00:00
committed by Oliver Brakmann
parent 872bf737e0
commit 54d5afed57
4 changed files with 10 additions and 5 deletions

View File

@@ -51,7 +51,7 @@ WHITELISTED_OPENRA_ASSEMBLIES = $(game_TARGET) $(utility_TARGET) $(pdefault_TARG
WHITELISTED_THIRDPARTY_ASSEMBLIES = ICSharpCode.SharpZipLib.dll FuzzyLogicLibrary.dll MaxMind.Db.dll Eluant.dll rix0rrr.BeaconLib.dll Open.Nat.dll SDL2-CS.dll OpenAL-CS.dll
# These are shipped in our custom minimal mono runtime and also available in the full system-installed .NET/mono stack
# This list *must* be kept in sync with the files packaged by the AppImageSupport repository
# This list *must* be kept in sync with the files packaged by the AppImageSupport and OpenRALauncherOSX repositories
WHITELISTED_CORE_ASSEMBLIES = mscorlib.dll System.dll System.Configuration.dll System.Core.dll System.Numerics.dll System.Security.dll System.Xml.dll Mono.Security.dll
NUNIT_LIBS_PATH :=