fix trailing whitespace everywhere

This commit is contained in:
Chris Forbes
2011-09-25 14:37:12 +13:00
parent 0eb98ef3b5
commit 55036cd58c
596 changed files with 3194 additions and 3194 deletions

View File

@@ -1,7 +1,7 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
class CncShellmapScriptInfo : TraitInfo<CncShellmapScript> { }
class CncShellmapScript: IWorldLoaded, ITick
{
{
Dictionary<string, Actor> Actors;
static int2 ViewportOrigin;
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA
public void Tick(Actor self)
{
SetViewport();
if (ticks == 0)
{
LoopTrack(Actors["boat1"], Actors["tl1"].Location, Actors["tr1"].Location);
@@ -62,10 +62,10 @@ namespace OpenRA.Mods.RA
LoopTrack(Actors["lst2"], Actors["tl2"].Location, Actors["tr2"].Location);
LoopTrack(Actors["lst3"], Actors["tl2"].Location, Actors["tr2"].Location);
}
ticks++;
}
void CreateUnitsInTransport(Actor transport, string[] cargo)
{
var f = transport.Trait<IFacing>();
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA
new FacingInit( f.Facing ),
}));
}
void LoopTrack(Actor self, int2 left, int2 right)
{
var mobile = self.Trait<Mobile>();