fix trailing whitespace everywhere

This commit is contained in:
Chris Forbes
2011-09-25 14:37:12 +13:00
parent 0eb98ef3b5
commit 55036cd58c
596 changed files with 3194 additions and 3194 deletions

View File

@@ -1,7 +1,7 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
public class CncModBrowserLogic
{
Mod currentMod;
[ObjectCreator.UseCtor]
public CncModBrowserLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] Action onSwitch,
@@ -30,13 +30,13 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
var loadButton = panel.GetWidget<ButtonWidget>("LOAD_BUTTON");
loadButton.OnClick = () => LoadMod(currentMod.Id, onSwitch);
loadButton.IsDisabled = () => currentMod.Id == Game.CurrentMods.Keys.First();
panel.GetWidget<ButtonWidget>("BACK_BUTTON").OnClick = () => { Widget.CloseWindow(); onExit(); };
currentMod = Mod.AllMods[Game.modData.Manifest.Mods[0]];
// Mod list
var modTemplate = modList.GetWidget<ScrollItemWidget>("MOD_TEMPLATE");
foreach (var m in Mod.AllMods)
{
var mod = m.Value;
@@ -47,12 +47,12 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
modList.AddChild(item);
}
}
void LoadMod(string mod, Action onSwitch)
{
var mods = Mod.AllMods[mod].WithPrerequisites();
Game.RunAfterTick(() =>
Game.RunAfterTick(() =>
{
Widget.CloseWindow();
onSwitch();