fix trailing whitespace everywhere
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@@ -1,7 +1,7 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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@@ -25,22 +25,22 @@ namespace OpenRA.Mods.RA
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{
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ConquestVictoryConditionsInfo Info;
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public ConquestVictoryConditions(ConquestVictoryConditionsInfo info) { Info = info; }
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public void Tick(Actor self)
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{
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if (self.Owner.WinState != WinState.Undefined || self.Owner.NonCombatant) return;
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var hasAnything = self.World.ActorsWithTrait<MustBeDestroyed>()
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.Any( a => a.Actor.Owner == self.Owner );
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if (!hasAnything && !self.Owner.NonCombatant)
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Lose(self);
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var others = self.World.Players.Where( p => !p.NonCombatant
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var others = self.World.Players.Where( p => !p.NonCombatant
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&& p != self.Owner && p.Stances[self.Owner] != Stance.Ally );
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if (others.Count() == 0) return;
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if (others.Count() == 0) return;
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if(others.All(p => p.WinState == WinState.Lost))
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Win(self);
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}
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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.RA
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{
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if (self.Owner.WinState == WinState.Lost) return;
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self.Owner.WinState = WinState.Lost;
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Game.Debug("{0} is defeated.".F(self.Owner.PlayerName));
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foreach (var a in self.World.Actors.Where(a => a.Owner == self.Owner))
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@@ -71,12 +71,12 @@ namespace OpenRA.Mods.RA
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});
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}
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}
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public void Win(Actor self)
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public void Win(Actor self)
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{
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if (self.Owner.WinState == WinState.Won) return;
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self.Owner.WinState = WinState.Won;
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Game.Debug("{0} is victorious.".F(self.Owner.PlayerName));
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if (self.Owner == self.World.LocalPlayer)
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{
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