fix trailing whitespace everywhere

This commit is contained in:
Chris Forbes
2011-09-25 14:37:12 +13:00
parent 0eb98ef3b5
commit 55036cd58c
596 changed files with 3194 additions and 3194 deletions

View File

@@ -1,7 +1,7 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
@@ -24,15 +24,15 @@ namespace OpenRA.Mods.RA
{
public ClassicProductionQueue( Actor self, ClassicProductionQueueInfo info )
: base(self, self, info) {}
[Sync] bool isActive = false;
public override void Tick( Actor self )
{
isActive = self.World.ActorsWithTrait<Production>()
.Any(x => x.Actor.Owner == self.Owner
.Any(x => x.Actor.Owner == self.Owner
&& x.Trait.Info.Produces.Contains(Info.Type));
base.Tick(self);
}
@@ -46,12 +46,12 @@ namespace OpenRA.Mods.RA
{
return isActive ? base.BuildableItems() : None;
}
protected override bool BuildUnit( string name )
{
{
// Find a production structure to build this actor
var producers = self.World.ActorsWithTrait<Production>()
.Where(x => x.Actor.Owner == self.Owner
.Where(x => x.Actor.Owner == self.Owner
&& x.Trait.Info.Produces.Contains(Info.Type))
.OrderByDescending(x => x.Actor.IsPrimaryBuilding() ? 1 : 0 ); // prioritize the primary.
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA
CancelProduction(name,1);
return true;
}
foreach (var p in producers)
{
if (IsDisabledBuilding(p.Actor)) continue;