fix trailing whitespace everywhere
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@@ -1,7 +1,7 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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@@ -20,19 +20,19 @@ using OpenRA.Widgets;
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namespace OpenRA.Mods.RA
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{
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public class RALoadScreen : ILoadScreen
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{
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{
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Dictionary<string, string> Info;
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static string[] Comments = new[] { "Filling Crates...", "Charging Capacitors...", "Reticulating Splines...",
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"Planting Trees...", "Building Bridges...", "Aging Empires...",
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"Compiling EVA...", "Constructing Pylons...", "Activating Skynet...",
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"Splitting Atoms..."
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};
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Stopwatch lastLoadScreen = new Stopwatch();
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Rectangle StripeRect;
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Sprite Stripe, Logo;
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float2 LogoPos;
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Renderer r;
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public void Init(Dictionary<string, string> info)
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{
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.RA
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// can display loadscreen as early as possible
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r = Game.Renderer;
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if (r == null) return;
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var s = new Sheet("mods/ra/uibits/loadscreen.png");
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Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
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Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
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@@ -53,17 +53,17 @@ namespace OpenRA.Mods.RA
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{
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if (r == null)
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return;
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// Update text at most every 0.5 seconds
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if (lastLoadScreen.ElapsedTime() < 0.5)
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return;
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lastLoadScreen.Reset();
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var text = Comments.Random(Game.CosmeticRandom);
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var textSize = r.Fonts["Bold"].Measure(text);
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r.BeginFrame(float2.Zero, 1f);
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WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
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WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
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r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos);
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r.Fonts["Bold"].DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White);
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r.EndFrame( new NullInputHandler() );
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