fix trailing whitespace everywhere

This commit is contained in:
Chris Forbes
2011-09-25 14:37:12 +13:00
parent 0eb98ef3b5
commit 55036cd58c
596 changed files with 3194 additions and 3194 deletions

View File

@@ -1,7 +1,7 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
@@ -24,34 +24,34 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
bg = Widget.RootWidget.GetWidget<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.GetWidget<ContainerWidget>("TAB_CONTAINER");
//Tabs
tabs.GetWidget<ButtonWidget>("GENERAL").OnClick = () => FlipToTab("GENERAL_PANE");
tabs.GetWidget<ButtonWidget>("AUDIO").OnClick = () => FlipToTab("AUDIO_PANE");
tabs.GetWidget<ButtonWidget>("DISPLAY").OnClick = () => FlipToTab("DISPLAY_PANE");
tabs.GetWidget<ButtonWidget>("DEBUG").OnClick = () => FlipToTab("DEBUG_PANE");
FlipToTab("GENERAL_PANE");
//General
var general = bg.GetWidget("GENERAL_PANE");
var name = general.GetWidget<TextFieldWidget>("NAME");
name.Text = Game.Settings.Player.Name;
name.OnLoseFocus = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = Game.Settings.Player.Name;
else
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.LoseFocus(); return true; };
var edgescrollCheckbox = general.GetWidget<CheckboxWidget>("EDGE_SCROLL");
edgescrollCheckbox.IsChecked = () => Game.Settings.Game.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => Game.Settings.Game.ViewportEdgeScroll ^= true;
var edgeScrollSlider = general.GetWidget<SliderWidget>("EDGE_SCROLL_AMOUNT");
edgeScrollSlider.Value = Game.Settings.Game.ViewportEdgeScrollStep;
edgeScrollSlider.OnChange += x => Game.Settings.Game.ViewportEdgeScrollStep = x;
@@ -59,18 +59,18 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var inversescroll = general.GetWidget<CheckboxWidget>("INVERSE_SCROLL");
inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
var teamchatCheckbox = general.GetWidget<CheckboxWidget>("TEAMCHAT_TOGGLE");
teamchatCheckbox.IsChecked = () => Game.Settings.Game.TeamChatToggle;
teamchatCheckbox.OnClick = () => Game.Settings.Game.TeamChatToggle ^= true;
// Audio
var audio = bg.GetWidget("AUDIO_PANE");
var soundslider = audio.GetWidget<SliderWidget>("SOUND_VOLUME");
soundslider.OnChange += x => Sound.SoundVolume = x;
soundslider.Value = Sound.SoundVolume;
var musicslider = audio.GetWidget<SliderWidget>("MUSIC_VOLUME");
musicslider.OnChange += x => Sound.MusicVolume = x;
musicslider.Value = Sound.MusicVolume;