fix trailing whitespace everywhere
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@@ -1,7 +1,7 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA.Widgets
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public class RadarBinWidget : Widget
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{
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public string WorldInteractionController = null;
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static float2 radarOpenOrigin = new float2(Game.viewport.Width - 215, 29);
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static float2 radarClosedOrigin = new float2(Game.viewport.Width - 215, -166);
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float2 radarOrigin = radarClosedOrigin;
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@@ -31,11 +31,11 @@ namespace OpenRA.Mods.RA.Widgets
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bool radarAnimating = false;
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bool hasRadar = false;
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string radarCollection;
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float previewScale = 0;
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RectangleF mapRect = Rectangle.Empty;
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int2 previewOrigin;
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Sprite terrainSprite;
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Sprite customTerrainSprite;
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Sprite actorSprite;
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@@ -66,12 +66,12 @@ namespace OpenRA.Mods.RA.Widgets
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actorSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
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shroudSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
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}
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public override string GetCursor(int2 pos)
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{
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{
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if (world == null || !hasRadar)
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return null;
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var loc = MinimapPixelToCell(pos);
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var mi = new MouseInput
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@@ -84,7 +84,7 @@ namespace OpenRA.Mods.RA.Widgets
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var cursor = world.OrderGenerator.GetCursor( world, loc, mi );
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if (cursor == null)
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return "default";
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return CursorProvider.HasCursorSequence(cursor+"-minimap") ? cursor+"-minimap" : cursor;
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}
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@@ -137,7 +137,7 @@ namespace OpenRA.Mods.RA.Widgets
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rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "right"), radarOrigin + new float2(201, 0));
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rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bottom"), radarOrigin + new float2(0, 192));
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rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bg"), radarOrigin + new float2(9, 0));
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// Don't draw the radar if the tray is moving
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if (radarAnimationFrame >= radarSlideAnimationLength)
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{
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@@ -169,12 +169,12 @@ namespace OpenRA.Mods.RA.Widgets
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var hasRadarNew = world
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.ActorsWithTrait<ProvidesRadar>()
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.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
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if (hasRadarNew != hasRadar)
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radarAnimating = true;
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hasRadar = hasRadarNew;
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// Build the radar image
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if (hasRadar)
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{
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@@ -184,17 +184,17 @@ namespace OpenRA.Mods.RA.Widgets
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updateTicks = 12;
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customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
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}
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if (updateTicks == 8)
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actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
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if (updateTicks == 4)
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shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
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}
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if (!radarAnimating)
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return;
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// Increment frame
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if (hasRadar)
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radarAnimationFrame++;
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@@ -223,12 +223,12 @@ namespace OpenRA.Mods.RA.Widgets
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if (radarAnimationFrame == (hasRadar ? radarSlideAnimationLength + radarActivateAnimationLength : 0))
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radarAnimating = false;
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}
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int2 CellToMinimapPixel(int2 p)
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{
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return new int2((int)(mapRect.X +previewScale*(p.X - world.Map.Bounds.Left)), (int)(mapRect.Y + previewScale*(p.Y - world.Map.Bounds.Top)));
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}
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int2 MinimapPixelToCell(int2 p)
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{
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return new int2(world.Map.Bounds.Left + (int)((p.X - mapRect.X)/previewScale), world.Map.Bounds.Top + (int)((p.Y - mapRect.Y)/previewScale));
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