merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
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@@ -47,7 +47,7 @@ namespace OpenRA
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static void Run( string[] args )
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{
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Game.PreInit( new Settings( args ) );
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Game.Initialize( new Settings( args ) );
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Game.Run();
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}
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}
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