Map: Rename IsInMap -> Contains.
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@@ -207,7 +207,7 @@ namespace OpenRA.Mods.RA
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bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
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{
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if (!self.World.Map.IsInMap(location))
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if (!self.World.Map.Contains(location))
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return false;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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