Map: Rename IsInMap -> Contains.

This commit is contained in:
Paul Chote
2014-06-26 21:45:55 +12:00
parent e0df669de9
commit 5560f276ca
27 changed files with 43 additions and 43 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Buildings
return;
foreach (var u in FootprintUtils.Tiles(map.Rules, a.Info.Name, b.Info, a.Location))
if (map.IsInMap(u) && influence[u] == null)
if (map.Contains(u) && influence[u] == null)
influence[u] = a;
};
@@ -46,14 +46,14 @@ namespace OpenRA.Mods.RA.Buildings
return;
foreach (var u in FootprintUtils.Tiles(map.Rules, a.Info.Name, b.Info, a.Location))
if (map.IsInMap(u) && influence[u] == a)
if (map.Contains(u) && influence[u] == a)
influence[u] = null;
};
}
public Actor GetBuildingAt(CPos cell)
{
if (!map.IsInMap(cell))
if (!map.Contains(cell))
return null;
return influence[cell];